| Date uploaded | a year ago |
| Version | 1.0.0 |
| Download link | WickedBadger-Action_Hero_Ace-1.0.0.zip |
| Downloads | 63 |
| Dependency string | WickedBadger-Action_Hero_Ace-1.0.0 |
This mod requires the following mods to function
ISD-TNHFramework
A framework for modifying Take & Hold, successor to Take & Hold Tweaker. Early test release.
Preferred version: 0.2.2README
Action Hero Ace
A Take and Hold Character themed around older action movies, with a loot pool themed around weapons used in classics. Has been built around Classic Loadout Louis, with holds consisting of civilian, suit, and eventually shotdog sosigs. Encryptions and wave times have been untouched
Supported Mods
Supported weapon mods have been curated in a modpack that can be found here
Credits
- crunkazaki.dnk: Idea and support in the Homebrew server
CHANGELOG
1.0.0:
- Initial release
1.0.1
- Credit edit
1.0.2
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Should have fixed starting Derringer spawning with no ammo
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Moved Flaregun HP to pistols, out of break action
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Removed Model 733 Commando
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Removed C1903 and CSAA from sosig weapon spawns
1.0.3
- Removed Percussion Pistols as it was causing weapon spawn and ammo issues, will look into re-implementing later
1.0.4
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Redid powerup sausage loot pools, should now be accurate to classic Loadout Louis
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Fixed messed up Evo3 and MPX spawns
(Note for this patch: Cannot currently test these changes in VR directly but they all should be in effect, if not bug me in the discord so i can fix it)