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H3Status

Live game status for H3VR using WebSockets

Date uploaded 2 weeks ago
Version 0.5.0
Download link bacur-H3Status-0.5.0.zip
Downloads 257
Dependency string bacur-H3Status-0.5.0

This mod requires the following mods to function

BepInEx-BepInExPack_H3VR-5.4.1700 icon
BepInEx-BepInExPack_H3VR

BepInEx pack for H3VR. Preconfigured and ready to use.

Preferred version: 5.4.1700

README


NOTE: This plugin does nothing without external software, and does not provide an in-game HUD


H3Status

Real-time game information for H3VR using a local WebSocket.
This information can be used to create live Overlays for recording/streaming.

Examples (Click to open)

Overlay Demo gif
Overlay Demo gif
Overlay Demo gif
Click here for an up-to-date list

Using the Plugin

Once H3Status is installed, opening a compatible overlay should connect automatically.
Click here for a guide to adding overlays to OBS.

Configuring

Plugins settings can be changed using the generated config file at H3VR/BepInEx/config/xyz.bacur.plugins.h3status.cfg.
Note: using a different server port requires overlay ports to be changed as well.

Creating Overlays

See the Protocol.md file for an overview of the data sent by H3Status.
A simple template is also available with walkthrough comments.
Of course, all of the example overlays are available for reference.

Community Overlays

If you made an overlay using this plugin and would like to share it, it will be listed here!

CHANGELOG

H3Status 0.5.0

Supports H3VR 1.0 / Update 120!

  • Added a configuration file (BepInEx/config)
  • Updated encryption icons for TNHEncryptionTimer
  • Refactored most of the plugin
  • Moved to new dependencies, reducing plugin size by 75%
  • [Breaking] Unified event types to camelCase
    • e.g. TNHScoreEventtnhScoreEvent, see Protocol.md

H3Status 0.4.0

  • Added a New Overlay with a familiar theme
  • Added equipmentSeed to TNHLevelEvent
  • [Breaking] Removed TNHLostStealthBonus and TNHLostNoHitBonus
    • These are no longer used in the new scoring system
  • [Breaking] Made the following changes to TNHScoreEvent:
    • Added HoldPhaseHealthBonus
    • Added TakePhaseHealthBonus
    • Added TakeGuardClearSpeedBonus
    • Removed HoldWaveCompleteNoDamage
    • Removed HoldPhaseCompleteNoDamage
    • Removed TakeCompleteNoDamage
    • Removed TakeCompleteNoAlert
    • Removed HoldKillDistanceBonus
    • Renamed HoldKill to KillBonus
    • Renamed HoldHeadshotKill to HeadShotBonus
    • Renamed HoldMeleeKill to MeleeKillBonus
    • Renamed HoldJointBreak to JointBreakBonus
    • Renamed HoldJointSever to JointSeverBonus
    • Renamed HoldKillStreakBonus to KillStreakBonus

H3Status 0.3.0

  • Added a New Overlay for timing encryption clears
  • Added TNHEncryptionDestroyed
  • Added scoreMultiplier to TNHLevelEvent
  • Added encryptionCount, encryptionTime to TNHHoldPhaseEvent
    • [Breaking] Renamed encryption to encryptionType

H3Status 0.2.0

  • Added TNHLevelEvent
  • Added TNHTokenEvent
  • Added game & mod version info
  • [Breaking] Merged playerDamage, playerHeal, and playerKill into healthEvent
  • [Breaking] Renamed playerBuff to buffEvent

H3Status 0.1.1

  • Added a basic overlay template with comments
  • Fixed lost hold stealth bonus being triggered by non-hold guards
  • Rounded health values from decimal to integers