You are viewing a potentially older version of this package.
View all versions.
MoreWalkies
Allows Melinoe to use any or all familiars at once.
| Date uploaded | a week ago |
| Version | 1.0.0 |
| Download link | AbsentShade-MoreWalkies-1.0.0.zip |
| Downloads | 108 |
| Dependency string | AbsentShade-MoreWalkies-1.0.0 |
This mod requires the following mods to function
LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1README
More Walkies
Hades II mod that allows Melinoe to take any or all of her familiars on a run at once. This mod was really just something personal I whipped up and it's my first game mod I've ever made. I hope if anyone downloads it that they enjoy it :D
Features
- Familiars can be added or removed from the party freely, but not during the run.
- Familiars do all the normal things they would do. All of their traits apply as usual and they can harvest materials.
Install
Use r2modman/a mod manager directly OR:
- Manually download the .ZIP file.
- Open r2modman.
- Select Hades II.
- Select your profile.
- Settings.
- Import Local Mod.
- Select the .ZIP file.
Conflicts
- Unknown conflicts at this time.
- Presumably there will be conflict with other mods that deal with familiars.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
Version 1.0.0
Added
- Added support for bringing multiple Animal Familiars on runs.
- Additional Familiars can be invited and returned individually in the Crossroads.
- Secondary Familiars provide their normal Familiar traits.
- Secondary Familiars can perform their associated gathering interactions.
- Added support for Familiar encounter events and room transitions.