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Blind Accessibility
Adds a lot of blind accessibility features into the game, and overhauls a lot of menus. Heavily recommended to have TOLk compatibility mod
| Date uploaded | 2 years ago |
| Version | 0.2.0 |
| Download link | erumi321-Blind_Accessibility-0.2.0.zip |
| Downloads | 218 |
| Dependency string | erumi321-Blind_Accessibility-0.2.0 |
This mod requires the following mods to function
SGG_Modding-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.1.0SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.0erumi321-Hades_2_TOLk_Compatibility
Integrates TOLk screen-reader into Hades 2
Preferred version: 1.0.2README
Hades2BlindAccessibility
Adds blind / low visibility accessibility features to Hades 2. Adapted from PonyWarrior's base code. Current features include:
- A menu to teleport the player to key points within the crossroads
- To access press the key to open boon information while in the crossroads, default controls are:
- Gamepad: D-pad left
- Keyboard: B
- To access press the key to open boon information while in the crossroads, default controls are:
- A menu to teleport the player to any of the current room's doors
- Will highlight the first door, tap up upto 3 times to access infomration on Melinoe's health, gold count, and armor count
- Will open automatically when doors unlock
- To re-access menu at the end of a room open boon information then inventory, default controls are:
- Gamepad: D-pad left then D-pad right
- Keyboard: B then I
- A menu to teleport the player to any of the current room's rewards, harvest points, or if in a charon shop any of the available items in the store
- Will highlight the first reward, tap up upto 3 times to access infomration on Melinoe's health, gold count, and armor count
- To access open the boon information then open the codex (this will work even if the codex is not unlocked), default controls are:
- Gamepad: D-pad left then D-pad up
- Keyboard: B then C
- The ability to simplify the inventory menu to only show the name and amount of each resource held
- To access open the inventory then press the inventory button again, default controls are:
- Gamepad: D-pad right then D-pad right
- Keyboard: I then I
- To access open the inventory then press the inventory button again, default controls are:
- Final Boss's instant kill move instead deals 50 damage (Original creation by PonyWarrior)
- The Arcana Card's descriptions, prices, and whether they are turned on or off are read in the shrine's menu
TODO
- flashback
- cauldron
- broker
- gift menu
- planting menu
- tablet minigame
- shrine of hermes menu
- change inventory reading system to work better with vanilla inventory behaviors
- subtitles
- bug fixes
- Shop not showing gatherable resources
- Door menu not always opening
- Pom of power menu / single button menus not reading
- Oceanus sealed doors
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
0.4.2 - 2024-11-07
Fixed
- Inventory bug
0.4.1 - 2024-11-04
Changed
- Exorcism timing now uses default region duration after input instead of hardcoded value (0.4).
Fixed
- Death bug
- Fresh install now works correctly (no longer checks for config.enabled)
0.4.0 - 2024-10-26
Added
- Flashbacks now allow navigation in the same way that the crossroads does (B / D-Pad Left)
- The exoricsm mini-game now optionally speaks and has an adjustable allowed time multiplier to it (see config)
0.3.2 - 2024-10-18
Fixed
- Fixed issues corresponding to Early Access Patch 5 (Olympic Update)
0.3.1 - 2024-10-14
Added
- Keepsake menu reports more information when read by TOLk
- Well of Charon menu reports more information when read by TOLk
- Selene menu reports more information when read by TOLk
- Path of Stars menu reports more information when read by TOLk
0.3.0 - 2024-07-11
Added
- Cauldron menu now reports more information when read by TOLk
- Broker menu now reports more information when read by TOLk
- Changed inventory to act more like vanilla game, gift menu and planting menu now report more information when read by TOLk as a side product
- Shrine of Hermes now reports more information when read by TOLk
0.2.0 - 2024-06-12
Added
- Dependency to TOLk mod to automatically install it
- Interactable teleporter (Trait Tray -> Codex) now shows Hermes Shrines on the Surface
Fixed
- Door menus in each area now work correctly
- Gatherable resources now appear in correct menu when in a shop
- Bug when grasp is fully upgraded is fixed
0.1.5 - 2024-05-27
Fixed
- Make menu buttons read text through TOLk more consistently
0.1.4 - 2024-05-27
Fixed
- Inventory menu bug preventing it from opening
0.1.3 - 2024-05-27
Added
- Buttons to read Health Gold and Armor within door / reward teleporter menu
Fixed
- Bug where sometimes door buttons would not be read by TOLk
0.1.2 - 2024-05-27
Fixed
- All code to work for Thunderstore and r2m format
0.1.1 - 2024-05-24
Added
- Hub area teleport menu (B/D-pad Left)
- Door teleport menu (B/D-pad Left -> I/D-pad Right)
- Reward / Harvest Point / Shop teleport menu (B/D-pad Left -> C/D-pad Up)
- Inventory Simplifier (I/D-pad Right -> I/D-pad Right)
- Arcana Menu integration with TOLk screen reader
- Final Boss instant kill move -> 50 damage