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DebugDrawCompanion
Workaround to fix some projectiles' debug draw capabilities plus extras.
| Date uploaded | 3 weeks ago |
| Version | 0.1.0 |
| Download link | zerp-DebugDrawCompanion-0.1.0.zip |
| Downloads | 15 |
| Dependency string | zerp-DebugDrawCompanion-0.1.0 |
This mod requires the following mods to function
SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1README
Debug Draw Companion
Includes a workaround to fix some projectiles' debug draw capabilities.
Allows invisible targets to be visible.
Adds a hotkey to toggle debug extents, Alt-N. Configurable in the Imgui menu.
Installation
Use r2modman by ebkr from Thunderstore or GitHub.
It is recommended to backup your save from %USERPROFILE%\Saved Games\Hades II\Profile*.sav in case there are any unforeseen issues.
Issues and feedback
CHANGELOG
Changelog
Unreleased
0.2.2 - 2026-10-20
- Add some missing targets to known targets list.
0.2.1 - 2026-10-20
- Remove log spam
0.2.0 - 2026-10-20
- Fix some targets not respecting the target visibility config.
- Add keybind to toggle target visibility.
0.1.0 - 2026-10-20
- Add option to make invisbile targets visible.
- Add config for toggle extent keybind.
0.0.2 - 2026-10-16
- Move logs to DEBUG
0.0.1 - 2026-10-14
- First version of the mod!