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Invulnerability Identifier
Updates Mel's color each frame based on whether she is invulnerable or not.
| Date uploaded | a week ago |
| Version | 0.0.3 |
| Download link | zerp-Invulnerability_Identifier-0.0.3.zip |
| Downloads | 38 |
| Dependency string | zerp-Invulnerability_Identifier-0.0.3 |
This mod requires the following mods to function
SGG_Modding-ReLoad
Provides helpers for managing hot reloading and waiting for the right time to load
Preferred version: 1.0.2LuaENVY-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.2.0SGG_Modding-ModUtil
Utility mod for mod interactions within lua for SGG's games
Preferred version: 4.0.1README
Invulnerability Identifier
Updates Mel's color each frame based on whether she is invulnerable/stops projectiles or not.
- Red - Vulnerable and stops projectiles.
- Green - Invulnerable and doesn't stop projectiles.
- Blue - Vulnerable and doesn't stop projectiles.
- Purple - Invulnerable and stops projectiles.
Installation
Use r2modman by ebkr from Thunderstore or GitHub.
It is recommended to backup your save from %USERPROFILE%\Saved Games\Hades II\Profile*.sav in case there are any unforeseen issues.
CHANGELOG
Changelog
[Unreleased]
- First version of the mod!