You are viewing a potentially older version of this package. View all versions.
dado-SpookyScarySkeletons-1.4.0 icon

SpookyScarySkeletons

Automatically turns enemies into skeletons!

By dado
Date uploaded 4 years ago
Version 1.4.0
Download link dado-SpookyScarySkeletons-1.4.0.zip
Downloads 180
Dependency string dado-SpookyScarySkeletons-1.4.0

This mod requires the following mods to function

HBMF-HBMF-0.0.6 icon
HBMF-HBMF

HBMF - Hard Bullet Modding Framework. A mod that adds some cool functions, and makes life easier for mod creators.

Preferred version: 0.0.6

README

Description

Spooky scary skeletons. The joke is old but the gameplay isn't. Any enemy will now be a skeleton. Press [S] to toggle the mod, and [S] to disable the custom death effect.

Upcoming Features

  • When they die, their weapons plop onto the floor
  • Actual toggling

Changelog

v2

  • Added disembarment as a dependency instead of forcing it
  • Temporarily removed toggling the mod as a whole (reload scene)
  • Removed invisible hitboxes that normally wouldn't be there with the skeleton model only
  • Updated the console message the mod gives
  • Optimized the mod, re-organized the code.

v3

  • Optimized the mod again
  • Added skeleton legs falling off after death
  • (Sadly) had to add a 2 second delay for converting enemies for optimization (this will change)
  • Added new control (Press [S] again after activating) to disable the custom death effects

v4

  • Optimized the mod by completely redoing everything
  • Had to remove the toggling, again. (This will come back soon)
  • Removed the 2 second delay for converting enemies, it is now ~0.15 seconds
  • The enemies legs falling off has been made toggleable via Hard Bullet/UserData/MelonConfigs.cfg

I will now begin to add toggling, enemy generator support, and other various features.