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| Date uploaded | 4 years ago |
| Version | 1.5.0 |
| Download link | dado-SpookyScarySkeletons-1.5.0.zip |
| Downloads | 205 |
| Dependency string | dado-SpookyScarySkeletons-1.5.0 |
This mod requires the following mods to function
README
Description
Spooky scary skeletons. The joke is old but the gameplay isn't. Any enemy will now be a skeleton. Press [S] to toggle the mod, and [S] to disable the custom death effect.
Upcoming Features
- Changelog consistency (I will now only keep the most recent version)
- Mod toggling
- Enemy generator support (only the wave spawner for now)
Universal Changelog
- Optimized the mod by completely redoing everything
- Reintroduced toggling the mod, as well as an override in MelonPreferences to always enable skeletons
- Removed the 2 second delay for converting enemies, it is now ~0.15 seconds
- The enemies legs falling off has been made toggleable via Hard Bullet/UserData/MelonConfigs.cfg
- Fixed main menu spamming errors into the console