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Very simple mod press b key toggle noclip, Compatible with controller.
Last updated: 9 months ago
Rework of second sentinel, modified every attack, 2 different phases, parry focused boss, this is what Second Sentinel shouldve been.
Last updated: 9 months ago
Adds a vanilla-looking Area Minimap and Cocoon Compass.
Last updated: 9 months ago
Makes the architect not die even when you buy all their items. Also adds more dialogue for them.
Last updated: 9 months ago
Fix the inventory key for keyboard (break for controller).
Last updated: 9 months ago
Mods the First Sinner boss from Hollow Knight: Silksong to be slightly more difficult.
Last updated: 9 months ago
add a death sound on player dead.
Last updated: 10 months ago
Disables the heartbeat sound in the Bellhome caused by some objects.
Last updated: 10 months ago
Prevents the cold effect on Mount Fay from causing damage.
Last updated: 10 months ago
Makes Hornet say her lines from the original Hollow Knight when using a silk skill.
Last updated: 10 months ago
Removes the few frames at the start of the double jump in which you do not move upwards.
Last updated: 10 months ago
Use any crest in the game at any point! Press F1 to open config menu in game to select a crest!
Last updated: 10 months ago
Boss Scene Loader for Silksong
Last updated: 10 months ago
Play Hollow Knight and Silksong simultaneously, when you die in one, you instantly swap to the other. Requries both games running with their respective mods
Last updated: 10 months ago
Allows blue and yellow tools to be equipped in each other's slots. 允许蓝色和黄色工具互相装备到对方的槽位。
Last updated: 10 months ago
Binding heals to full, or whatever you want! (works with unique crests)
Last updated: 10 months ago
Double the shards obtained from all sources
Last updated: 10 months ago
Replaces Architect's downward attack with Delver's Drill effect. 将建筑师向下攻击替换为掘洞钻效果。无限钻取,随时启动。
Last updated: 10 months ago
Refunds tool charges upon death (pending refunds expire upon successfully using a bench.)
Last updated: 10 months ago
Doubles the damage inflicted by the player. The multiplier can be configured, default is 2. Plugin for BepInEx.
Last updated: 10 months ago
Clamps all damage to 1 and gives longer i-frames to prevent the constant doublehits
Last updated: 10 months ago