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| Date uploaded | a year ago |
| Version | 0.1.3 |
| Download link | Zekai-DebugMod-0.1.3.zip |
| Downloads | 261 |
| Dependency string | Zekai-DebugMod-0.1.3 |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2303README
WIP-mod that exposes some useful data to the player (mostly speedrun-specific)
USAGE
F1 :: global UI toggle off/on
LShift+F1 :: toggle only debug pane visibility
LAlt+F1 :: toggle crosshair visibility
MouseWheel :: zoom in/out (temporary method)
Backspace :: reset zoom
F3 :: toggle autoheal
LShift+F3 :: toggle invincibility
Ctrl+F3 :: toggle autosilk
- and + :: slowdown and speedup
Alpha 0 ::reset speed to default
RCtrl :: fbf timestep, press continuously to advance frame, 0 to reset
RShift :: speedup by 2x while holding. Can be configured in BepInEx\config\com.bepin.SSDebugkz.cfg
F6 :: toggle player vignette
F7 :: teleport to scene checkpoint
LCtrl+F7 :: set scene checkpoint
F11 :: toggle collider view on/off
Alt+F11 :: open collider config menu
RShift+F11 :: switch between lined|mitered|filled view (filled broken)
Lshift+F11 :: repopulate collider cache for the level (or you can re-toggle F11)
LCtrl+F11 :: toggle visibility of inactive colliders (noisy)
F10 :: toggle free cam mode (see KNOWN ISSUES)
LAlt+Mouse1 :: hold and drag mouse 1 to move camera around
Mouse2 :: teleport to cursor position while in freecam
LCtrl+Mouse1 :: teleport to cursor position at any time
KNOWN ISSUES
- FreeCam current has issues restoring locked area if leave scene with freecam on
- Game cursor is currently unavailable, an alternative is implemented
- No notifications for actions, this will be added