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ScavengerOfPharloom
Adds scavenging mechanic for shards, rosaries and Silk
| Date uploaded | 8 months ago |
| Version | 2.0.0 |
| Download link | danielstegink-ScavengerOfPharloom-2.0.0.zip |
| Downloads | 611 |
| Dependency string | danielstegink-ScavengerOfPharloom-2.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304silksong_modding-I18N
A Hollow Knight: Silksong mod that automatically loads localized text for other mods.
Preferred version: 1.0.2jakobhellermann-BepInExConfigurationManager
In-Game Plugin configuration manager for BepInEx
Preferred version: 18.4.1README
Scavenger of Pharloom
The successor to my Geo Pots mod in Hollow Knight. This mod has 3 features, all of which can be toggled from the Bepinex menu (F1):
- Crates, pots, and the remains of Skullbugs have a chance of dropping shell shards.
- Pots and other containers in the Citadel have a chance of dropping rosaries.
- Lamps and Cogwork constructs all release Silk Flies, and therefore have a chance to restore Silk.
- Plasmium bulbs have a chance to give lifeblood. This won't trigger plasmification.
CHANGELOG
Changelog
2.1.0
- Bug fix to make languages I18N-compatible
2.0.0
- Significantly expanded the logic so scavenged resources can be found all throughout Pharloom
- Added logic so plasmium bulbs in Wormways give lifeblood
1.0.2
- Bug fix #2 to include languages folder
1.0.1
- Bug fix to include extra dependency and languages folder