You are viewing a potentially older version of this package. View all versions.
lagerthon-NonStopHallsGauntlet-1.0.0 icon

NonStopHallsGauntlet

Fight in a never ending High Halls gauntlet

Date uploaded 7 months ago
Version 1.0.0
Download link lagerthon-NonStopHallsGauntlet-1.0.0.zip
Downloads 108
Dependency string lagerthon-NonStopHallsGauntlet-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack_Silksong-5.4.2304 icon
BepInEx-BepInExPack_Silksong

BepInEx modloader. Preconfigured and ready to use.

Preferred version: 5.4.2304

README

#NonStopHallsGauntlet

This mod sets up a never ending High Halls gauntlet.

Mod Placement:

BepInEx |__plugins |__NonStopHallsGauntlet |__files

Press F1 to set the fighting conditions.

Press right shift key to teleport next to the gauntlet, enter in the arena and the fight will begin.

Enemies will keep spawning randomly and there will be endless waves, until Hornet dies!

Enemies can heal themselves!

Set the max number of enemies in each wave and their healing capacity in the config window.

The mod enables: Dash Wall jump Double jump Drifter's cloak Harpoon dash Two silk hearts All silk skill abilities Nail upgrades (through config window) 400 shell shards (perhaps not very useful in a never ending fight :D)

Visuals: Enemy images displayed in the top-right corner during combat Live kill count shown below enemy images Image positions can be adjusted in the config menu

When Hornet dies, a screenshot of the death condition with killed enemies count will be saved inside the plugin/mod folder.

IMPORTANT: The mod doesn't take care of the save states. Be careful about that!

CHANGELOG

v1.2.0

  • Dead enemies' corpses de-spawn
  • Fixed bugs

v1.1.0

  • Added Red tools spawning mechanism in the fight

  • Added config entries to handle red tools settings

  • Added a config entry to unlock all crests and tools