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| Date uploaded | 6 months ago |
| Version | 1.2.0 |
| Download link | lagerthon-NonStopHallsGauntlet-1.2.0.zip |
| Downloads | 58 |
| Dependency string | lagerthon-NonStopHallsGauntlet-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_Silksong
BepInEx modloader. Preconfigured and ready to use.
Preferred version: 5.4.2304README
#NonStopHallsGauntlet
DISCLAIMER: The mod can unlock all the crests and tools. It will alter your completion percents and achievements. The mod doesn't take care of the save states. Be careful about that!
This mod sets up a never ending High Halls gauntlet Challenge yourself and beat your own enemy kill score that is displayed live during the fight
Mod Placement: BepInEx/plugins/NonStopHallsGauntlet/files <---- Important to overlay enemy images
Press F1 to set the fighting conditions. Press right shift key to teleport next to the gauntlet, enter in the arena and the fight will begin. All the player and enemy settings are applied when the battle starts. Enemies will keep spawning randomly and there will be endless waves, until Hornet dies! Enemies can heal themselves!
The mod enables:
- Dash
- Wall Jump
- Double Jump
- Drifter's Cloak
- Harpoon Dash
- All Silk Skill abilities
- Silk Hearts
- Nail upgrades
- Possibility to unlock all the tools
- Possibility to unlock all the crests
Red Tools: A mechanism that spawns equipped red tools
- Red tools equipped on the current crest will spawn in the fight
- If more than one red tools are equipped, all of them will spawn
- Tools will stop spawning if you are at their max limit on the crest
- If not picked up by Hornet, tool will disappear after some time (adjustable)
All tools and crests: Press Left Shift Key to unlock all of the crests and tools if not available.
Visuals:
- Enemy images are displayed in the top-right corner during combat
- Live kill count shown below enemy images
- Image positions can be adjusted in the config menu
- When Hornet dies, a screenshot of the death condition with killed enemies count will be saved inside the plugins/mod folder
UPDATES: Fixed enemies stop spawning Dead enemies' corpses de-spawn Fixed the mod interfering with other gauntlets and fights
Comments and suggestions: Please report any bug or suggestions on the Hollow Knight SilSong modding channel
CHANGELOG
v1.2.0
- Dead enemies' corpses de-spawn
- Fixed bugs
v1.1.0
-
Added Red tools spawning mechanism in the fight
-
Added config entries to handle red tools settings
-
Added a config entry to unlock all crests and tools