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ykysnk-No_Enemies-0.0.1 icon

No Enemies

Nothing happened in Hollow Knight: Silksong

Date uploaded 9 months ago
Version 0.0.1
Download link ykysnk-No_Enemies-0.0.1.zip
Downloads 166
Dependency string ykysnk-No_Enemies-0.0.1

This mod requires the following mods to function

BepInEx-BepInExPack_Silksong-5.4.2304 icon
BepInEx-BepInExPack_Silksong

BepInEx modloader. Preconfigured and ready to use.

Preferred version: 5.4.2304
ykysnk-BepinExUtils-1.0.0 icon
ykysnk-BepinExUtils

Utils for BepinEx

Preferred version: 1.0.0

README

No Enemies

Nothing happened in Hollow Knight: Silksong

icon.png

What does this mod do?

  • The enemies will be gone when you install the mod.
  • Any enemies will be killed when trying to attack in KillWhenTryAttack mode.

Installation

  1. Download BepInEx and install.
  2. Download BepinEx-Utils.
  3. Extract all the .dll file to game folder/BepInEx/plugins
  4. Launch game

Configuration

The mod configuration file name is io.github.ykysnk.HKSS.NoEnemies.cfg inside game folder/BepInEx/config, If you are not using any mod manager, you can manually change the value, also if you installed BepinEx Configuration Manager, you can change any values in game instead.

  • Mode
    • Type: NoEnemiesMode
    • Default: BeGone
    • Description:
      • No enemies working modes.
  • RandomCorpseSplat
    • Type: boolean
    • Default: false
    • Description:
      • Random corpse splat in the maps.

Known issue

  • Some enemies may have some problems. Like items will not drop at all.
    You can try to change the working mode to KillWhenTryAttack or Off to avoid this issue.
    If stuck in the battle scene, try back to the main menu or restart the game.

CHANGELOG

Changelog

0.0.7 - 2025-10-19

🐛 Bug Fixes

  • Update BepInExUtils library to v1.0.0 - (b7fae85)
  • Update BepInExUtils and BepInExUtils.Generator libraries - (81d9b8f)
  • Update BepInExUtils.Generator library - (b4c50cf)

Action

  • Update version in Main.cs and update CHANGELOG.md - (d664c59)

0.0.6 - 2025-10-15

🐛 Bug Fixes

  • Update BepInExUtils and BepInExUtils.Generator libraries - (4ca4cf5)
  • Update BepInExUtils library to v0.9.0 and rename PostAwake to Init - (0530052)
  • Update BepInExUtils and BepInExUtils.Generator libraries - (0a13736)
  • Update BepInExUtils.Generator library - (626dc53)

Action

  • Update version in Main.cs and update CHANGELOG.md - (d17d5cc)

0.0.5 - 2025-10-15

🐛 Bug Fixes

  • Handle null values in item drops and add debug logging - (60d7910)

Action

  • Update version in Main.cs and update CHANGELOG.md - (cdf527d)

0.0.4 - 2025-10-15

🐛 Bug Fixes

  • Add null-forgiving operator to field access in proxy classes - (3356d4d)
  • Update BepInExUtils library - (9633b5e)

Action

  • Update version in Main.cs and update CHANGELOG.md - (5725478)

0.0.3 - 2025-10-15

🐛 Bug Fixes

  • Add BepInDependency attribute for BepInExUtils library - (e93a00c)
  • Update multiple library dependencies in Lib folder - (ecae281)

Action

  • Update version in Main.cs and update CHANGELOG.md - (ec456a4)

0.0.2 - 2025-10-15

🐛 Bug Fixes

  • Update BepInExUtils library - (18c0175)
  • Update BepInExUtils and BepInExUtils.Generator libraries - (47a9db2)
  • Correct namespace typos in patch files - (25a041d)
  • Update README.md - (c011ce8)

🚜 Refactor

  • Replace [UsedImplicitly] with [PublicAPI] and suppress warnings - (366f4c9)

Action

  • Update version in Main.cs and update CHANGELOG.md - (a38ca9e)

New Contributors ❤️

  • @github-actions[bot] made their first contribution

[0.0.1] - 2025-10-12

🐛 Bug Fixes

  • Add icon.png and change README.md - (99c1891)
  • Correct typo in package description - (a5828c4)
  • Update enemy behavior for NoEnemiesMode and adjust release artifact paths - (3c414e3)

🚜 Refactor

  • Revamp enemy behavior and patch system for NoEnemiesMode - (06e334e)

New Contributors ❤️

  • @T2PeNBiX99wcoxKv3A4g made their first contribution