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DinamiteExplosionLaunch
Dynamite explosions launch players upward and horizontally controlling momentum.
By ReyDev
| Date uploaded | a week ago |
| Version | 1.1.0 |
| Download link | ReyDev-DinamiteExplosionLaunch-1.1.0.zip |
| Downloads | 826 |
| Dependency string | ReyDev-DinamiteExplosionLaunch-1.1.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Explosion Launch
Explosion Launch adds controlled player movement to How To Fish explosions. When dynamite detonates near a player, it launches them both upward and away from the explosion, making explosive movement and trickshots possible.
Features
- Explosion knockback follows the explosion's horizontal direction.
- Every explosion provides a visible minimum upward launch.
- Horizontal momentum lasts long enough for a smooth airborne trajectory.
- Horizontal speed is capped to prevent launching outside the map.
- Explosion damage and the game's original explosion handling are preserved, so make sure to disable friendly fire.
Installation
Drop the built DinamiteExplosionLaunch.dll into your BepInEx plugins folder.
There is no config file or settings menu; the launch values are fixed for a
consistent experience in every lobby.
Requirements
- BepInEx 5.4.x
- How To Fish
Compatibility
Works alongside other BepInEx mods. The custom movement logic is activated only by the game's explosion knockback RPC.
CHANGELOG
Changelog
[1.2.0] - 2026-09-02
Added
- BepInEx configuration for explosion damage reduction from 10% to 99%.
- BepInEx option to ignore all explosion damage.
Fixed
- Compatibility with the game's 1.0.11 update and its separate explosion damage path.
[1.1.0] - 2026-08-27
Added
- Minimum upward launch so explosions always lift the player slightly.
Fixed
- Horizontal speed cap to prevent excessive launches outside the map.
- Persistent momentum decay for smoother airborne trajectories.
- Explosion momentum no longer disappears immediately when the player is grounded.
Changed
- Explosion launch processing is limited to the game's explosion knockback RPC.
- The default explosion damage reduction is now 75% for new configurations.
[1.0.0]
- Initial release of Explosion Launch.
- Upward and directional player movement from dynamite explosions.