All mods
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Last updated: 3 months ago
Had enough of Leshy? Face P03 inside of Kaycee's Mod! Expansion Pack 2 now available!
Last updated: 11 months ago
A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters and more using JSON files.
Cards
Audio
Language
Libraries
Misc
Act I
Act II
Act III
Music
Kaycee's Mod
Items
Regions
Encounters
Sigils
Special Abilities
Traits
Tribes
Last updated: a month ago
[The Last Update] Adds a new magnificus dungeon crawler based act to the game.
Last updated: 2 years ago
An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.
Last updated: 2 years ago
Adds an in-game menu to help you with all your debugging needs!
Last updated: 7 months ago
A very large collection of sigils for modders to use. Includes over 175 sigils!
Last updated: 2 years ago
Organizes the cards (and encounters!) you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.
Last updated: 2 years ago
15 new Challenges and 6 new Anti-Challenges for Kaycee's Mod. Environments, Pirates, Ouroboros, and more!
Last updated: a week ago
[CHALLENGES!] Adds a new endless dungeon to the starting island of Act 2!
Last updated: 3 years ago
Grimora Mod Revenant Card Pack. (P03 KCM Support)
Last updated: 7 months ago
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Cards
Scrybes
Audio
Tweaks
Misc
Act I
Act II
Act III
Music
Kaycee's Mod
Items
Encounters
P03 In Kaycee's Mod
Grimora Mod
Last updated: a year ago
A giant expansion for Act 1 that adds An entire Act themed after Five Nights at Freddys (Fnaf)!
Last updated: a year ago
New challenges, assists, and achievements for Kaycee's Mod. Bigger bosses, bigger moons, and the occasional stick of dynamite in your deck.
Last updated: 2 years ago
Adds a config file to customise the length of the act1/KCM maps.
Last updated: 3 years ago
Removes the penalty for ending a run early.
Last updated: 4 years ago
Change the side deck to something other than squirrels! Lots of options for making your own side deck with JSON Loader (or C#). Works with Side Deck Selector!
Last updated: a day ago
Tired of squirrels? We have just the thing.
Last updated: 2 years ago
Allows adding new Squirrel in a Bottle-style items via extended properties. Works with JSONLoader.
Last updated: 3 years ago
Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING, this should be done so the config applies properly]
Last updated: 12 months ago
A collection of 4 vanilla-like tribes with totems for modders to use.
Last updated: 2 years ago
Changes the 3 core bosses and Royal to be Mox themed and harder.
Last updated: 2 years ago
Makes the amount the scale can tip to either side configurable.
Last updated: 3 years ago
Lets you generate +1 Bone Token, when you draw a Skeleton from your Side Deck in Grimora Mod.
Last updated: 3 years ago