All mods
Add some cards from the Death Temple in Part 2 to KCM, along with some original cards and imprints.
Last updated: 5 months ago
Added some cards based on myths, legends, and fictional elements.
Last updated: 12 hours ago
Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING, this should be done so the config applies properly]
Last updated: 12 months ago
You know the drafting mod from Pre-KCM yeah its that but BETTER. [Gives you pelts instead of a starter deck with randomized chance for more] (CONFIGURABLE)
Last updated: 11 months ago
Card pack based off Baldur's Gate 3 Characters. There are also kaycee's mod starter decks. EXTREMELY overpowered, this is meant for use in skull storm runs or modded encouters. (Also first mod on thunderstore)
Last updated: 4 months ago
Everything In this pack Is related to My mods and some mods within it are simply Dependencies. (Wanted to make it easier for manual modders.)
Last updated: 3 years ago
Best version of Beasts a user should experience [Make sure to check the `config` menu/folder btw.] (Note For Manual Peeps check the Readme for Installation) {Optionally you can add Bestiary but i fell its not very Vanilla Friendly}
Last updated: 2 years ago
Package of Being Unbalanced
Last updated: 4 years ago
A set of pelts based around the 4 temples [More to come for the expansion costs (Optional)]
Last updated: 12 months ago
This pack includes all the mods from the spooky Jam (As dependencies)
Last updated: 3 years ago
Best version of Crypt Gradma Gaming a user should experience (Note For Manual Peeps check the Readme for Installation)
Last updated: 3 years ago
A pack of COOL and CUTE cards that were floating in my mind.
Last updated: 2 years ago