All mods

 8978
10 
Tribal Pelts
Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING, this should be done so the config applies properly]
Last updated: a year ago
 404
0 
Logans Cardpack
A cardpack of pretty epic cards. [Unbalanced]
Last updated: 3 years ago
 530
2 
BellistBuff
This mod overhauls the Daus' behavior and adds Daus' behavior to creatures with the Blind trait. Bellist creatures also count as Chimes.
Last updated: 3 years ago
 1919
1 
inscryption augmented to base
This is a port of a PvP based mod to base game its also in Early Beta Adds ~83 Cards to Act 1 and KCM
Last updated: 3 years ago
 1267
10 
Remoxed Bosses
Changes the 3 core bosses and Royal to be Mox themed and harder.
Last updated: 3 years ago
 1172
0 
Single Celled Organism
Adds a single celled organism to the rare card pool. It's a bit of a silly guy.
Last updated: 3 years ago
 1462
2 
69er Mod
Reskins the 49er into the 69er. Also adds a new Starter Deck ( P03 KCM and Grimora Mod compatible )
Last updated: 3 years ago
 3904
3 
Tech Robots Mod
A cardpack of Technology and Robots [Adds a total of 4 Commons currently] (Compatible with Every Act).
Last updated: 2 years ago
 1987
1 
Max Mod
A library of sigils relating to Maximum Energy.
Last updated: 3 years ago
 1595
1 
Eden Mod
A mod put together by me for Eden. Also this mod is a Cardpack that adds 10 Rares [Unbalanced]
Last updated: 3 years ago
 5417
15 
Raccoon
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Last updated: 2 years ago
 32073
6 
Legends From The Darkness
A collection of cards and sigils based on real animals and urban legends.
Last updated: 2 years ago
 1657
10 
Grimoras Boner Party
Lets you generate +1 Bone Token, when you draw a Skeleton from your Side Deck in Grimora Mod.
Last updated: 3 years ago
 1127
5 
Act1Revamp
A mod that revamps certain aspects in Act 1 by Orochi Umbra.
Last updated: 3 years ago
 2839
4 
FecundityRework
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: a year ago
 5788
8 
NodeBane
A mod that Limits a card from entering Campfire, Mycologists, Copy Card node twice.
Last updated: a year ago
 5033
0 
BaalTribeMod
Adds a new tribe, with some cards and a shiny new totem head and starter. Added advent
Last updated: 2 years ago
 1830
2 
Weird and wacky Card Pack
A bunch of random ideas i came up with (May be Balanced may not be Who Knows ¯\_(ツ)_/¯ )
Last updated: 2 years ago
 2652
2 
Infinite Chicken
Adds an infinitely reviving chicken to the rare card pool.
Last updated: 3 years ago
 3096
3 
Configurable Node Generation
Per the name, allows for some greater configuration of a map's nodes.
Last updated: 3 years ago
 1747
1 
CardsAndKromer
Cards & Kromer is a Kaycee's Mod Card Extension, including 1 new talking card, 3 new decks,and several new cards!
Last updated: 3 years ago
 1909
9 
Uncollectable Collectable
Adds the uncollectable vanilla cards to the card pool (With rebalance)
Last updated: 3 years ago
 1867
9 
Grimoras Finale Cards
Adds the 6 finale cards to Act 1 and KCM (With their own tribe)
Last updated: 3 years ago
 2085
6 
ForbiddenMox
Adds a new Mox cost themed after dark magic!
Last updated: 3 years ago