Mods that depend on API
36 horror themed cards (annabelle, valak, etc), also 1 horror starter deck
Last updated: 2 years ago
Adds a configurable Mox Sidedeck to KCM
Last updated: 2 years ago
A mod for Inscryption adding the talking cards Puppy, Doe, Poison Dart Frog and Fox (soon!) based on original lore featuring new art and animations. Voice of Doe provided by maebreak. Voice of Frog provided by cassandraholly.mp3.
Last updated: 2 years ago
The one and only Squirrel Bomb Mod, it adds brand new challenges and starter decks!
Last updated: a year ago
A Package of Diseased Creatures Created by Apella.
Last updated: 3 years ago
Per the name, allows for some greater configuration of a map's nodes.
Last updated: 3 years ago
Adds 8 new starter decks to Kaycee's Mod
Last updated: 8 months ago
CUSTOM REGION + BOSS! An Act 1 Card Mod that plans to add all the Creatures and Areas from (Shattered) Pixel Dungeon to Inscryption (Currently adds all Sewers and Prison enemies and bosses, +3 Starter Decks). Pack Manager recommended
Last updated: 4 years ago
Mod that literally just adds The Living Tombstones FNAF Song's to the Gramophone
Last updated: 3 years ago
Adds 31 Mox themed cards to KCM.
Last updated: 4 years ago
More ants. MORE. MOOORREEEEE!
Last updated: 2 years ago
A Beast Card Expansion Pack.
Last updated: 5 days ago
Buffs some vanilla rare cards.
Last updated: 2 years ago
At the end of the owner's turn, a card bearing this sigil creates a copy of it in the owner's hand then loses this sigil.
Last updated: a year ago
Adds 40 new cards, 10 to every temple, with PKCM and GrimoraMod compatibility.
Last updated: 3 years ago
one piece cards. i WILL be adding more.
Last updated: 2 years ago
Makes limits on the number of each card and total cards you can have in your deck in act 2. (Configurable)
Last updated: 4 years ago
Act 2 has bad card balance. This mod aims to make every card at least somewhat viable and fun to use.
Last updated: 4 years ago
Excludes the bone mechanic and rebalances all the cards with the idea of not upgrading them. Also adds cards that were previously not obtainable. This time removed all tribes.
Last updated: 2 years ago
Adds an infinitely reviving chicken to the rare card pool.
Last updated: 3 years ago
This is a rebalance mod that aims to make bad/unfun cards desirable, reduce a card's dependence on only being a good sacrifice, nerf some of the blatantly overpowered tactics, make bosses more interesting and challenging.
Last updated: 2 years ago
The pack of tribes made for Mushroom Kingdom Expansion Pack. Feel free to use these!
Last updated: 2 years ago
If You enjoy Unbalanced Stuff This is the mod for you!
Last updated: 4 years ago
Adds a 'Talking Cards' starter deck to P03-in-KCM.
Last updated: 4 years ago