Mods that depend on API

 1650
3 
Magnificus Finale cards
Recreates cards from magnificus finale and adds them to act 1
Last updated: 4 years ago
 909
3 
Dire wolf no more
Fucking deletes dire wolf
Last updated: 4 years ago
 3970
3 
OmniBackport
Successor to Act3Cards. Allows you to use non-act 1 cards in act 1.
Last updated: 4 years ago
 2486
3 
OMOscryption OMORI Card Pack
By A5py
Adds 6 new cards based off characters from the indie game OMORI. Mod idea and designs from kinok_o_mori on Twitter.
Last updated: 4 years ago
 1310
2 
OLD SA DLC
Sigils, cards, and tribes have been expanded. Currently in development—please report any issues.
Last updated: 2 days ago
 69
2 
Tales Of The Woods
A mod that introduces 11 cards based off creepypastas along with 3 starter decks
Last updated: 3 days ago
 241
2 
AllpeltDecks
Adds new starter decks with pelt cards: rabbit/wolf/gold and rabbit/wolf/wolf
Last updated: 2 weeks ago
 2246
2 
CustomDifficulty
Customizable Difficulty for the Inscryption KCM. Improves the difficulty mechanics of the base game to make it customizable, and fixes bug caused the opponent to not place cards. Also adds two difficulty based KCM challenges.
Last updated: 3 months ago
 1288
2 
NewGamePlus Costmania
Adds 4 new Temples to Act 2: Alchemy, Paranoia, Space and Valor: 4 custom costs, 96 brand new cards, and modified encounters.
Last updated: 6 months ago
 1964
2 
StarCraft Cardpack
An cardpack for Act 1 and Kaycee's Mod that adds units from StarCraft.
Last updated: 10 months ago
 794
2 
Inscryptoon
16 cards based on Dandy's World. All characters and card art belongs to Blushcrunch Studios. Kind of a joke mod..!! Ok
Last updated: 10 months ago
 1606
2 
UnkillableRework
When a card bearing this sigil perishes, a copy of it is shuffled into your deck.
Last updated: 11 months ago
 3764
2 
The Wilds
A collective Mod of all Wilds cards - Artos, Tuck, Irons and Jackalope - featuring unique art and lore.
Last updated: a year ago
 468
2 
SmallTweak Hydra
SmallTweak Hydra; Makes it so that Hydra accounts for modded tribes and stats outside of 1-5.
Last updated: a year ago
 1804
2 
AllCardsCostX
Automatically changes the cost type of all cards to whatever you want!
Last updated: 2 years ago
 450
2 
Forbidden Import
[Official] Adds a configurable Forbidden Mox Sidedeck to KCM
Last updated: 2 years ago
 1973
2 
RandomChallenges
Add a button to randomly choose challenges for you
Last updated: 2 years ago
 2649
2 
ReScribed
This is a rebalance mod that aims to make bad/unfun cards desirable, reduce a card's dependence on only being a good sacrifice, nerf some of the blatantly overpowered tactics, make bosses more interesting and challenging.
Last updated: 2 years ago
 3835
2 
SubnauticaCards
Adds new cards based on creatures from Subnautica
Last updated: 2 years ago
 4841
2 
Randomized Encounters
[COMPATIBLE WITH PACK MANAGEMENT API AGAIN!!] This mod adds random encounters to the game utilizing a version of Static cards.
Last updated: 2 years ago
 5307
2 
DeadByDaylight Cardpack
50 cards featuring killers from the videogame Dead By Daylight & other horror ips. Some of these cards will mix up your gameplay by making you combine blood and bone-sacrifices and a bit of energy.
Last updated: 2 years ago
 2601
2 
SideDeckNode
The Mycologist has something new to offer.
Last updated: 2 years ago
 1837
2 
Weird and wacky Card Pack
A bunch of random ideas i came up with (May be Balanced may not be Who Knows ¯\_(ツ)_/¯ )
Last updated: 2 years ago
 1688
2 
The Maus
Adds a talking Mouse (rather, Maus) card to Act 1, with subtle lore. Works best Jackalope! Collaboration with [luhooo](https://thunderstore.io/c/inscryption/p/luuhooo/).
Last updated: 2 years ago