Mods that depend on BepInExPack Inscryption
A BepInEx plugin that provides bases for merge and place above sigils.
Last updated: 4 years ago
A mod that reworks the squirrel tribe into the vermin tribe, and adds vanilla cards to it. Works with API 2.0 and Kaycee's mod.
Last updated: 2 years ago
A mod that adds a whole bunch of plants from PvZ into inscryption. Currently boasting 58 cards, 5 custom tribes, 17 new sigils, 3 starter decks, 4 side decks, a challenge, and its own Sun currency that is tracked by a counter next to the scales.
Last updated: 2 years ago
A Configurable mod that removes every vanilla Act2 card from GBC Card packs.
Last updated: 4 years ago
A card pack featuring a few artists on Discord. Basically your average Act 1 card pack. I will try to update this as much as possible.
Last updated: 3 years ago
An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.
Last updated: 2 years ago
Adds 80+ hooved cards and 8 Starter decks. A Sprinter-themed card pack for Act 1 and Kaycee's Mod.
Last updated: 4 years ago
Disables the animation that plays when using the pliers and the Special Dagger. The perfect mod for squeamish babys.
Last updated: 4 years ago
Makes limits on the number of each card and total cards you can have in your deck in act 2. (Configurable)
Last updated: 4 years ago
Allows Leshy To Use Modded Cards
Last updated: 3 years ago
(Beta) Increases Act 2 card slots from 4 to 5.
Last updated: 4 years ago
Exports all new content added by a mod to be easily viewed.
Last updated: 3 years ago
An in-game UI that allows you to edit your deck at any time! Including modded content!
Last updated: 4 years ago
If You like Unbalanced Mods heres another
Last updated: 3 years ago
If You enjoy Unbalanced Stuff This is the mod for you!
Last updated: 3 years ago
The Trader now has 7 cards that are normally tokens for sell. Also buffs Beavers inderectly.
Last updated: 4 years ago
Adds a button to some map nodes to continuously perform its feature. Very unbalanced
Last updated: 2 weeks ago
Ever wanted to put more sigils on a card you already put sigils on? This mod removes the restrictions on sacrificing.
Last updated: 4 years ago
Increases Act 1 card slots from 4 to 5. Now works in Grimora's finale! Corrects size of moon in Part 1 finale. Moves items around to avoid overlapping.
Last updated: 4 years ago
Makes items from act 3 usable in act 1
Last updated: 4 years ago
Makes many of the game's vanilla sigils stackable where they previously were not. Updated for API 2.0+
Last updated: 4 years ago
However, the encryption is specified by Google Translate.
Last updated: 4 years ago