Mods that depend on BepInExPack Inscryption
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Last updated: a week ago
A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters, items, regions, masks, talking cards, languages, gramophone tracks, and more using JSON files.
Cards
Audio
Language
Libraries
Misc
Act I
Act II
Act III
Music
Kaycee's Mod
Items
Regions
Encounters
Sigils
Special Abilities
Traits
Tribes
Last updated: 4 hours ago
A very large collection of sigils for modders to use. Includes over 175 sigils!
Last updated: 2 years ago
A mod that adds a whole bunch of plants from PvZ into inscryption. Currently boasting 58 cards, 5 custom tribes, 17 new sigils, 3 starter decks, 4 side decks, a challenge, and its own Sun currency that is tracked by a counter next to the scales.
Last updated: 2 years ago
Reskins the Raccoon to be a good boi and replaces Leshy with the Scrybe of Raccoons. Also adds a new Starter Deck, a new Item, 1 new Encounter and a new Item. (Compatible with P03 KCM and Grimora Mod)
Cards
Scrybes
Audio
Tweaks
Misc
Act I
Act II
Act III
Music
Kaycee's Mod
Items
Encounters
P03 In Kaycee's Mod
Grimora Mod
Last updated: a year ago
Adds Shark Cards, Encounters, Sigils, Items, a Tribe and more to KCM
Last updated: 2 years ago
[CHALLENGES!] Adds a new endless dungeon to the starting island of Act 2!
Last updated: 3 years ago
Adds 80+ hooved cards and 8 Starter decks. A Sprinter-themed card pack for Act 1 and Kaycee's Mod.
Last updated: 4 years ago
Increases Act 1 card slots from 4 to 5. Now works in Grimora's finale! Corrects size of moon in Part 1 finale. Moves items around to avoid overlapping.
Last updated: 4 years ago
A BepInEx plugin that allows for the creation of custom cards in-game. Click the backroom door handle to enter the card creator mode. Cards and artwork are exported to the plugins/IGCCExports folder.
Last updated: 2 years ago
Adds the Uber-Bots to the game as animated cards with custom effects. ( P03 KCM support and Grimora support)
Last updated: 3 years ago
Exports all new content added by a mod to be easily viewed.
Last updated: 3 years ago
A mod with the goal of adding more maps (regions) to Kaycee's mod.
Last updated: 2 years ago
Adds more Pelts and more!
Last updated: 3 years ago
Adds more consumable items
Last updated: 3 years ago
Adds a config file to customise the length of the act1/KCM maps.
Last updated: 4 years ago
Removes the penalty for ending a run early.
Last updated: 4 years ago
Tired of squirrels? We have just the thing.
Last updated: 2 years ago
Allows adding new Squirrel in a Bottle-style items via extended properties. Works with JSONLoader.
Last updated: 3 years ago
Adds five new pelts to the trappers selection of pelts. Each based on Tribes in the game, more available with certain mods mentioned in the README. [RUN THE API ALONE ONCE BEFORE INSTALLING, this should be done so the config applies properly]
Last updated: a year ago
Adds a configurable Mox Sidedeck to KCM
Last updated: 2 years ago
A collection of 4 vanilla-like tribes with totems for modders to use.
Last updated: 2 years ago
Adds 50+ Mox and Energy themed cards to the game ( P03 KCM Support )
Last updated: 2 years ago
Adds 17 Encounters to KCM that are vanilla based
Last updated: 3 years ago