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InGame Card Creator
A BepInEx plugin that allows for the creation of custom cards in-game. Click the backroom door handle to enter the card creator mode. Cards and artwork are exported to the plugins/JSONLoader folder.
| Date uploaded | 4 years ago |
| Version | 2.3.0 |
| Download link | IngoH-InGame_Card_Creator-2.3.0.zip |
| Downloads | 404 |
| Dependency string | IngoH-InGame_Card_Creator-2.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902MADH95Mods-JSONCardLoader
A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters and more using JSON files.
Preferred version: 2.5.4API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.19.4README
In-game Card Creator
Does as the title says.
Discord: IngoH#3923
To access the card creator, use the backroom door handle.
Changelog
2.3.0
- Added support for alternate portraits and emissions.
- Emissions get automatically added when a file of the same name suffixed by
_emissionexists. - Portraits only load once now.
2.2.2
- Fixed README
2.2.1
- Fixed custom abilities again.
2.2.0
- Added the ability to edit cards after the initial sequence.
- Update to API 2.2.0.
- Updated Lammergeier attack to follow Kaycee's Mod behavior.
- Shortened intro sequence.
- Selecting no tribes no longer adds the None tribe.
- Moved card export folder to
IGCCExportsand added explanation.
2.1.0
- Fixed custom abilities and evolutions.
2.0.0
- Kaycee's Mod update.
1.2.3
- Fixed appearanceBehaviour spelling.
1.2.2
- Fixed custom abilities.
1.2.1
- Reverted Kaycee's Mod compatibility. Use 1.2.0 for Kaycee's Mod.
1.2.0
- Added Kaycee's Mod compatibility.
1.1.2
- Fixed incompatibility with DialogRemover.
1.1.1
- Renamed the incorrectly named 'cost' property to 'bloodCost'.
1.1.0
- Update to API 1.12/JSONLoader 1.7
- Created cards no longer temporarily increase spawn rates.
- Added some info and descriptions for card properties.
Planned Features
- Editing/deleting existing cards.
- Config for adding card to deck/increased spawn rates.
- Split IGCCMod and UtilMod
- Loading portraits from online database.
Known Bugs
- Some game-crashing abilites can be chosen.
- Some options are missing.
- Regular death card creation doesn't work.
- Portraits can contain duplicates.
- Switching cards back from rare to regular doesn't update the preview card.
- Some properties do not show up correctly (Won't fix)
Other Notes
- All portraits are exported to a new file, regardless of whether it already exists as a file.
CHANGELOG
Changelog
2.5.2
- Fixed the emission issue for cards added through code.
2.5.1
- Fixed an issue where portraits would not load if a vanilla emission was overwritten by a custom emission from a different mod.
2.5.0
- Added support for custom tribes.
- Fixed text for evolution turn count.
2.4.0
- Cards get added automatically now.
2.3.1
- Fix for API 2.3.0.
2.3.0
- Added support for alternate portraits and emissions.
- Emissions get automatically added when a file of the same name suffixed by
_emissionexists. - Portraits only load once now.
2.2.2
- Fixed README.
2.2.1
- Fixed custom abilities again.
2.2.0
- Added the ability to edit cards after the initial sequence.
- Update to API 2.2.0.
- Updated Lammergeier attack to follow Kaycee's Mod behavior.
- Shortened intro sequence.
- Selecting no tribes no longer adds the None tribe.
- Moved card export folder to
IGCCExportsand added explanation.
2.1.0
- Fixed custom abilities and evolutions.
2.0.0
- Kaycee's Mod update.
1.2.3
- Fixed appearanceBehaviour spelling.
1.2.2
- Fixed custom abilities.
1.2.1
- Reverted Kaycee's Mod compatibility. Use 1.2.0 for Kaycee's Mod.
1.2.0
- Added Kaycee's Mod compatibility.
1.1.2
- Fixed incompatibility with DialogRemover.
1.1.1
- Renamed the incorrectly named 'cost' property to 'bloodCost'.
1.1.0
- Update to API 1.12/JSONLoader 1.7
- Created cards no longer temporarily increase spawn rates.
- Added some info and descriptions for card properties.
Planned Features
- Editing/deleting existing cards.
- Config for adding card to deck/increased spawn rates.
- Split IGCCMod and UtilMod
- Loading portraits from online database.
Known Bugs
- Some game-crashing abilites can be chosen.
- Some options are missing.
- Regular death card creation doesn't work.
- Portraits can contain duplicates.
- Switching cards back from rare to regular doesn't update the preview card.
- Some properties do not show up correctly (Won't fix)
Other Notes
- All portraits are exported to a new file, regardless of whether it already exists as a file.