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IngoH-InGame_Card_Creator-2.5.0 icon

InGame Card Creator

A BepInEx plugin that allows for the creation of custom cards in-game. Click the backroom door handle to enter the card creator mode. Cards and artwork are exported to the plugins/JSONLoader folder.

Date uploaded 3 years ago
Version 2.5.0
Download link IngoH-InGame_Card_Creator-2.5.0.zip
Downloads 10821
Dependency string IngoH-InGame_Card_Creator-2.5.0

This mod requires the following mods to function

BepInEx-BepInExPack_Inscryption-5.4.1902 icon
BepInEx-BepInExPack_Inscryption

BepInEx pack for Inscryption. Preconfigured and ready to use.

Preferred version: 5.4.1902
MADH95Mods-JSONCardLoader-2.5.4 icon
MADH95Mods-JSONCardLoader

A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters and more using JSON files.

Preferred version: 2.5.4
API_dev-API-2.19.4 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.19.4

README

In-game Card Creator

Does as the title says.
To access the card creator, use the backroom door handle.

Contact:
Discord Server | IngoH#3923

Changelog

2.5.0

  • Added support for custom tribes.
  • Fixed text for evolution turn count.

2.4.0

  • Cards get added automatically now.

2.3.1

  • Fix for API 2.3.0.

2.3.0

  • Added support for alternate portraits and emissions.
  • Emissions get automatically added when a file of the same name suffixed by _emission exists.
  • Portraits only load once now.

2.2.2

  • Fixed README.

2.2.1

  • Fixed custom abilities again.

2.2.0

  • Added the ability to edit cards after the initial sequence.
  • Update to API 2.2.0.
  • Updated Lammergeier attack to follow Kaycee's Mod behavior.
  • Shortened intro sequence.
  • Selecting no tribes no longer adds the None tribe.
  • Moved card export folder to IGCCExports and added explanation.

2.1.0

  • Fixed custom abilities and evolutions.

2.0.0

  • Kaycee's Mod update.

1.2.3

  • Fixed appearanceBehaviour spelling.

1.2.2

  • Fixed custom abilities.

1.2.1

  • Reverted Kaycee's Mod compatibility. Use 1.2.0 for Kaycee's Mod.

1.2.0

  • Added Kaycee's Mod compatibility.

1.1.2

  • Fixed incompatibility with DialogRemover.

1.1.1

  • Renamed the incorrectly named 'cost' property to 'bloodCost'.

1.1.0

  • Update to API 1.12/JSONLoader 1.7
  • Created cards no longer temporarily increase spawn rates.
  • Added some info and descriptions for card properties.

Planned Features

  • Editing/deleting existing cards.
  • Config for adding card to deck/increased spawn rates.
  • Split IGCCMod and UtilMod
  • Loading portraits from online database.

Known Bugs

  • Some game-crashing abilites can be chosen.
  • Some options are missing.
  • Regular death card creation doesn't work.
  • Portraits can contain duplicates.
  • Switching cards back from rare to regular doesn't update the preview card.
  • Some properties do not show up correctly (Won't fix)

Other Notes

  • All portraits are exported to a new file, regardless of whether it already exists as a file.

CHANGELOG

Changelog

2.5.2

  • Fixed the emission issue for cards added through code.

2.5.1

  • Fixed an issue where portraits would not load if a vanilla emission was overwritten by a custom emission from a different mod.

2.5.0

  • Added support for custom tribes.
  • Fixed text for evolution turn count.

2.4.0

  • Cards get added automatically now.

2.3.1

  • Fix for API 2.3.0.

2.3.0

  • Added support for alternate portraits and emissions.
  • Emissions get automatically added when a file of the same name suffixed by _emission exists.
  • Portraits only load once now.

2.2.2

  • Fixed README.

2.2.1

  • Fixed custom abilities again.

2.2.0

  • Added the ability to edit cards after the initial sequence.
  • Update to API 2.2.0.
  • Updated Lammergeier attack to follow Kaycee's Mod behavior.
  • Shortened intro sequence.
  • Selecting no tribes no longer adds the None tribe.
  • Moved card export folder to IGCCExports and added explanation.

2.1.0

  • Fixed custom abilities and evolutions.

2.0.0

  • Kaycee's Mod update.

1.2.3

  • Fixed appearanceBehaviour spelling.

1.2.2

  • Fixed custom abilities.

1.2.1

  • Reverted Kaycee's Mod compatibility. Use 1.2.0 for Kaycee's Mod.

1.2.0

  • Added Kaycee's Mod compatibility.

1.1.2

  • Fixed incompatibility with DialogRemover.

1.1.1

  • Renamed the incorrectly named 'cost' property to 'bloodCost'.

1.1.0

  • Update to API 1.12/JSONLoader 1.7
  • Created cards no longer temporarily increase spawn rates.
  • Added some info and descriptions for card properties.

Planned Features

  • Editing/deleting existing cards.
  • Config for adding card to deck/increased spawn rates.
  • Split IGCCMod and UtilMod
  • Loading portraits from online database.

Known Bugs

  • Some game-crashing abilites can be chosen.
  • Some options are missing.
  • Regular death card creation doesn't work.
  • Portraits can contain duplicates.
  • Switching cards back from rare to regular doesn't update the preview card.
  • Some properties do not show up correctly (Won't fix)

Other Notes

  • All portraits are exported to a new file, regardless of whether it already exists as a file.