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MissBones-DoomEternalCards-1.0.1 icon

DoomEternalCards

Adds 24 Doom-themed cards, including Zombie type cards for quickly gaining bone tokens and a wide selection of powerful demons.

Date uploaded 4 years ago
Version 1.0.1
Download link MissBones-DoomEternalCards-1.0.1.zip
Downloads 326
Dependency string MissBones-DoomEternalCards-1.0.1

This mod requires the following mods to function

MADH95Mods-JSONCardLoader-1.7.1 icon
MADH95Mods-JSONCardLoader

This is a BepInEx plugin made for Incryption to create custom cards using JSON files and the API by Cyantist. It can currently parse custom cards and pass them to APIPlugin to load them into the game.

Preferred version: 1.7.1
API_dev-API-1.12.1 icon
API_dev-API

This plugin is a BepInEx plugin made for Inscryption as an API. It can currently create custom cards and abilities and inject them into the data pool, or modify existing cards in the card pool.

Preferred version: 1.12.1
MADH95Mods-DeckbuilderMod-1.0.0 icon
MADH95Mods-DeckbuilderMod

DeckbuilderMod lets you add any number of cards to your starting deck!

Preferred version: 1.0.0

README

#Installation

Install dependencies.

Merge the contents of the provided 'BepInEx' folder with your installation.

#Doom Eternal cards

This mod adds 22 cards based on monsters from Doom Eternal, complete with art and card descriptions.

You are given a starting deck comprising two zombie-type cards, fodder meant to quickly gain bones, and two demons, which cost bones.

Change 'TestDeck' to 'false' in 'MADH.Inscryption.JSONCardLoader.cfg', found in 'BepInEx/config' to disable this.

#Known Issues

Demons are classified as "reptiles" until custom tribes are implemented.

Some cards are probably deserving of >10 bone cost, but that causes their cards to fail to render

I plan on redesigning/rebalancing these cards when custom sigils are easier to implement or I figure out how to do it lel

#Zombie sigils

The 4 types of zombie cards share the sigils: Bone Digger (+1 bone/turn), Bone King (x4 bones), Brittle (perishes after attack), and Mighty Leap.

In addition, the individual types have their own unique facets:

Earth Zombie (0/1)- Has a second Bone Digger sigil, cannot be sacrificed

Hell Zombie (1/1) - Has Many Lives (black cat) sigil

Cultist Zombie (0/1) - Costs 1 blood, has Worthy Sacrifice (black goat) and adds a random card to your hand upon perishing (tho it can only be played if you're lucky)

Mecha-Zombie (2/1) Has the Sniper sigil

#Protip

Zombies are what let you get enough bones for the powerful, expensive demons - Make sure that you don't bloat your deck and find yourself unable to summon anything!

#Complete Card List

Arachnotron (1/3) - 5 bones, Sniper

Archvile (1/6) - 8 bones, Pack Leader, Hoarder (magpie)

Baron of Hell (6/6) - 10 bones, Mighty Leap

Cultist Zombie (0/1) - 1 blood, Worthy Sacrifice, Bone Digger, Bone King, Brittle, Mighty Leap

Cyber Mancubus (2/6) - 10 bones, Touch of Death, Bifurcated Strike

Cyberdemon (2/10) - 10 bones, Sniper, Trifurcated Strike

Cacodemon (3/2) - 6 bones, Guardian (bloodhound), Mighty Leap

Carcass (0/1) - 6 bones, Repulsive (cannot be attacked), Bone Digger

Doom Hunter (3/3) - 9 bones, Sniper, Frozen Away (becomes a (2/3) with no sigils upon perishing)

Imp (1/1) - 3 bones, Sharp Quills

Marauder (6/5) - 10 bones, Sentry

Prowler (2/1) - 6 bones, Sprinter, Waterborne

Revenant (1/4) - 8 bones, Sniper, Trifurcated Strike

Earth Zombie (0/1) - 0 cost, Bone Digger, Bone Digger, Bone King, Brittle, Mighty Leap

Hell Knight (3/3) - 7 bones, Mighty Leap

Hell Zombie (1/1) - 1 bone, Many Lives, Bone Digger, Bone King, Brittle, Mighty Leap

Mancubus (2/4) - 7 bones, Bifurcated Strike

Mecha-Zombie (2/1) - 1 bone, Sniper, Bone Digger, Bone King, Brittle, Mighty Leap

Pain Elemental (1/8) - 8 bones, Bees Within, Mighty Leap

Pinkie (2/4) - 6 bones, Bone King, Burrower

Whiplash (2/3) - 5 bones, Sprinter