You are viewing a potentially older version of this package. View all versions.
SpookyTeam-MushroomKingdomExpansionPack-4.0.0 icon

MushroomKingdomExpansionPack

[PREVIEW UPDATE] The Mushroom Kingdom Expansion Pack comes with over 700 cards for your creative treks through Act 1 or KCM of Inscryption.

Date uploaded 2 years ago
Version 4.0.0
Download link SpookyTeam-MushroomKingdomExpansionPack-4.0.0.zip
Downloads 1402
Dependency string SpookyTeam-MushroomKingdomExpansionPack-4.0.0

This mod requires the following mods to function

AllTheSigils-All_The_Sigils-3.0.6 icon
AllTheSigils-All_The_Sigils

A very large collection of sigils for modders to use. Includes over 175 sigils!

Preferred version: 3.0.6
API_dev-API-2.19.5 icon
API_dev-API

The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.

Preferred version: 2.19.5
BepInEx-BepInExPack_Inscryption-5.4.1902 icon
BepInEx-BepInExPack_Inscryption

BepInEx pack for Inscryption. Preconfigured and ready to use.

Preferred version: 5.4.1902
BepInEx-MonoMod_Loader_Inscryption-1.0.0 icon
BepInEx-MonoMod_Loader_Inscryption

Loads .mm.dll patches from BepInEx/monomod

Preferred version: 1.0.0
bitty45-BittysSigils-2.1.2 icon
bitty45-BittysSigils

Does more than just add sigils! Adds 48 Sigils, 7 Triggers, and some Card Appearances for developers to use!

Preferred version: 2.1.2
Infiniscryption-Pack_Management_API-1.2.2 icon
Infiniscryption-Pack_Management_API

Organizes the cards (and encounters!) you have installed into packs that can be toggled on and off with each run through Kaycee's Mod.

Preferred version: 1.2.2
KellyBetty-JSON_Boss_Dialogue-1.1.1 icon
KellyBetty-JSON_Boss_Dialogue

LESHY + ROYAL UPDATE! Easily load custom dialogue for all bosses in Kaycee's Mod with a JSON file.

Preferred version: 1.1.1
MADH95Mods-JSONCardLoader-2.5.4 icon
MADH95Mods-JSONCardLoader

A mod made for Incryption to create custom cards, sigils, starter decks, tribes, encounters and more using JSON files.

Preferred version: 2.5.4
Nevernamed-Graveyard_Manager-1.0.0 icon
Nevernamed-Graveyard_Manager

A dependancy mod which tracks what cards have died so far in a battle, and stores them.

Preferred version: 1.0.0
Nevernamed-Nevernameds_Sigilarium-1.15.0 icon
Nevernamed-Nevernameds_Sigilarium

An extensive pack of over 270 wild and weird sigils covering every act of Inscryption. Supports Grimora Mod and P03 Kaycees Mod.

Preferred version: 1.15.0
Nevernamed-Opponent_Bones-1.0.0 icon
Nevernamed-Opponent_Bones

A dependancy mod which tracks how many bones the opponent has. Works in Act 1/Kaycees Mod, Act 2, and Grimora Mod.

Preferred version: 1.0.0
RykeDaxter-MycoMerger-1.0.1 icon
RykeDaxter-MycoMerger

Extends Mycologists functionality to allow non-duplicate merges and unique merge results. Supports use by other mods including JSONCardLoader.

Preferred version: 1.0.1
SpookyTeam-MushroomKingdomTribes-1.0.0 icon
SpookyTeam-MushroomKingdomTribes

The pack of tribes made for Mushroom Kingdom Expansion Pack. Feel free to use these!

Preferred version: 1.0.0
The_Unwanted_but_Useful_Libraries-Tribal_Libary-2.1.1 icon
The_Unwanted_but_Useful_Libraries-Tribal_Libary

[MAJOR REFACTORING UPDATE] A libary of tribes you can use in your mods in which adds 37 Tribes. [GUID = tribes.libary]

Preferred version: 2.1.1
The_Unwanted_but_Useful_Libraries-Unused_Sigils_Disabler_by_Void_Slime-1.1.0 icon
The_Unwanted_but_Useful_Libraries-Unused_Sigils_Disabler_by_Void_Slime

A standalone fork of Void_Slimes Sigil Disabler from ATS [All Credit goes to Void_Slime]

Preferred version: 1.1.0
Too_Many_Sigils_Team-Too_Many_Sigils-2.6.0 icon
Too_Many_Sigils_Team-Too_Many_Sigils

A newer sigil library plus ports of old. 23 Sigils and 2 Stats

Preferred version: 2.6.0
TVFLabs-CustomSideDeck-1.2.0 icon
TVFLabs-CustomSideDeck

Change the side deck to something other than squirrels! Allows changing the number of cards in the side deck, having more than one type of card in the side deck, and having cards be selected when starting the run.

Preferred version: 1.2.0
Void_Slime-Life_Cost_API-4.0.1 icon
Void_Slime-Life_Cost_API

An API introducing a Life and Currency cost system to inscryption for cards and activated sigils. For modmakers and json card creators.

Preferred version: 4.0.1

README

Mushroom Kingdom Expansion Pack

Introducing the Mushroom Kingdom Expansion Pack! Filled with over 700 cards for endless discoveries and battles!

Which one's will join your merry band, and which will be left behind? Will you struggle to make it across Leshy's game or will you gain a powerful ally?

Heads Up!

Much akin to the kingdom, this pack contains secrets. Try experimenting with the fledgling and icecube sigils and maybe some Merges.

Be especially on the lookout for powerups! These cards may be useless on the field (save the occasional block) but are free sigils for your cards! Let's hope your luck's up to snuff!

Just be aware there's also reskins to the pelts, Stoat and Pack Rat. Make sure you don't have any mods that affect those cards, lest the game may break...

For the full experience, I'd reccomend disabling the Vanilla pack in Pack manager

Some cards may seem bad, but It's a sacrifice to be made in a pack as big as over 700 cards...

Be warned that you'll need to activate the Energy Drone and Mox Drone + Refresh in the configs for certain cards to work.

This is only a modpack for Act 1 of Inscryption.

IMPORTANT!

if you have been wondering where this mod has been, Weve been working on an Major Update to this mod which is currently in Beta Testing mode so we can get the Balancing Just right.

Now that thats out of the way..

We Invite you to join our..

OFFICIAL DISCORD SERVER

Invite: https://discord.gg/gvaSFenWtq

This discord server is dedicated to the Mushroom Kingdom Mods, and is where you can try out beta versions of the Mushroom Kingdom Mod. If you wish to contribute in any way or just wanna chill feel free to hop on in.

Next there is one more thing we want to announce..

The mod as it currently stands here is at 300 or so cards, The mod we Have within beta has 700 cards so..

We were thinking about Splitting up the Mod into several Packs.

SEPERATE PACK DISCUSSION

In the general-1 channel we implore you to leave your ideas on how to split up the pack, and or how to make them meld together when played all at once.

We have decided that This mods page will be home to the Overall Modpack/Main Mod of the pack. The Modpack having some changes to help them merge into one Cohesive world.

Credits:

Spooky B.: The Json end of the Mod + Majority of the Art

Creator: C# Code help + Act2 Art

Duskull: Artworks for Act 1 cards.

Bitty45: Help with C# stuff

The lovely members of the discord: Playtesting&Balancing

Installation:

Installing with a Mod Manager

This is the recommended way to install BepInEx to the game.

  1. Download and install Thunderstore Mod Manager or r2modman.
  2. Click the Install with Mod Manager button on the top of BepInEx's page.
  3. Run the game via the mod manager.

Installing Manually

  1. Install BepInEx by pressing 'Manual Download' and extract the contents into a folder. Do not extract into the game folder!
  2. Move the contents of the 'BepInExPack_Inscryption' folder into the game folder (where the game executable is).
  3. Run the game. If everything was done correctly, you will see the BepInEx console appear on your desktop. Close the game after it finishes loading.
  4. Install MonoModLoader and extract the contents into a folder.
  5. Move the contents of the 'patchers' folder into 'BepInEx/patchers' (If any of the mentioned BepInEx folders don't exist, just create them).
  6. Install Inscryption API and extract the contents into a folder.
  7. Move the contents of the 'plugins' folder into 'BepInEx/plugins' and the contents of the 'monomod' folder into the 'BepInEx/monomod' folder.
  8. Run the game again. If everything runs correctly, a message will appear in the console telling you that the API was loaded.

Installing on the Steam Deck:

  1. Download r2modman on the Steam Deck’s Desktop Mode and open it from its download using its AppImage file
  2. Go to the setting of the profile you have for the mods and click Browse Profile Folder.
  3. Copy the BepInEx folder then go to Steam, and browse Inscryption's local files; paste the folder there
  4. Enter Gaming Mode and open Inscryption. If everything was done correctly, you should see a console appear on your screen.

Want changes?

Come head over to the discord: https://discord.gg/gvaSFenWtq

Recived bugs?

Come head over to the discord: https://discord.gg/gvaSFenWtq

Just want to discuss about the mod?

Come head over to the discord: https://discord.gg/gvaSFenWtq

[BlankStuffIGNORE]

This is a Preview of the MAJOR update to come in the future.

All characters/monsters/items in this mod are property of Nintendo.

CHANGELOG

Mushroom Kingdom Expansion Pack

Change log

v4.3

  • Oops forgot an Dependancy

v4.2

  • All The Sigils is Almost out the door.
  • More cards have their own tribes.
  • More cards now have been Reworked/Rebalanced and have gotten Brand new art.
  • The Packs are in the process of being split up and sorted in a better way for thunderstore.
  • We are now openly linking our discord.
  • More Secrets(?).
  • Fixed Several Prior Bugs.
  • Bowser Party Exists.

image

v4.1

  • Some small fixes
  • Rebalances
  • Rearts
  • More stuff likely

v4.0

  • Fixed all Dependencies.
  • Added 2 Configurable Sidedecks Relating to Each pack manager pack.
  • Colored all act 2 Portraits.
  • Fixed several issues with cards.
  • Added Tribes for a Bunch of the cards themed around the Mushroom kingdom.
  • Revamped All the art.
  • Rebalanced Most of the cards.
  • Added Gallary.
  • Added 400+ More Cards.
  • Added Several Mycologist interactions.

v3.0

  • Look to the skies! The alien invasion has begun by none other than the Shroobs! Over 100 new monsters to tame, allies to recruit, and boss cards to best.
  • The invasion has taken it's toll on Leshy's realm. All bosses have gotten their cards reskinned and possibly made harder!
  • The mycologist's acting a tad more off than usual. Perhaps you should pay them a visit with some of the scrap or power-up you can attain throughout your journey. Who knows what he's got in store...

v2.5.0

  • Fixed an issue where the game would softlock when you got to the second phase of the Trapper/Trader fight.