| Date uploaded | 2 years ago |
| Version | 1.2.0 |
| Download link | creator-Tribal_Pelts-1.2.0.zip |
| Downloads | 725 |
| Dependency string | creator-Tribal_Pelts-1.2.0 |
This mod requires the following mods to function
BepInEx-BepInExPack_Inscryption
BepInEx pack for Inscryption. Preconfigured and ready to use.
Preferred version: 5.4.1902BepInEx-MonoMod_Loader_Inscryption
Loads .mm.dll patches from BepInEx/monomod
Preferred version: 1.0.0API_dev-API
The de-facto standard core API for all Inscryption mods. This lets you create new cards, abilities, challenges, map nodes, starter decks, and more.
Preferred version: 2.23.2README
General Info:
This mod adds 5 pelts
Reccomended to be played with mods that do things with the Base game Tribes
Added Pelts:
| GUID | Name | Base Cost | Extra Sigils | Available At Trader | Cards To Choose |
|---|---|---|---|---|---|
| creator.TribalPelts | Coyote Pelt | 5 | 0 | True | 8 |
| creator.TribalPelts | Crocodile Hide | 5 | 0 | True | 8 |
| creator.TribalPelts | Deer Pelt | 5 | 0 | True | 8 |
| creator.TribalPelts | Moth Molt | 5 | 0 | True | 8 |
| creator.TribalPelts | Raven Epidermis | 5 | 0 | True | 8 |
Card forms:
| GUID | Mod Prefix | Name | Power | Health | Cost | Specials | Traits | Tribes |
|---|---|---|---|---|---|---|---|---|
| creator.TribalPelts | creator.TribalPelts | Coyote Pelt | 0 | 2 | Free | SpawnLice | Pelt | Canine |
| creator.TribalPelts | creator.TribalPelts | Crocodile Hide | 0 | 2 | Free | SpawnLice | Pelt | Reptile |
| creator.TribalPelts | creator.TribalPelts | Deer Pelt | 0 | 2 | Free | SpawnLice | Pelt | Hooved |
| creator.TribalPelts | creator.TribalPelts | Moth Molt | 0 | 2 | Free | SpawnLice | Pelt | Insect |
| creator.TribalPelts | creator.TribalPelts | Raven Epidermis | 0 | 2 | Free | SpawnLice | Pelt | Bird |
Mod Reccomendations:
Gareths Mod: https://inscryption.thunderstore.io/package/Gareth48/GarethMod/
Augmented to Base: https://inscryption.thunderstore.io/package/creator/inscryption_augmented_to_base/
Nevernameds Bestiary: https://inscryption.thunderstore.io/package/Nevernamed/Nevernameds_Bestiary/
Legends from the Darkness: https://inscryption.thunderstore.io/package/Inscryption_LFTD/Legends_From_The_Darkness/
Bitty's Regions: https://inscryption.thunderstore.io/package/bitty45/BittysRegions/
Zergmod: https://inscryption.thunderstore.io/package/JamesGames/ZergMod/
Credits:
professoreggnog: Art for Raven Epidermis, Coyote Pelt, Moth Molt, Deer Pelt, Crocodile Hide, Mod Logo.
Where to find me:
My Discord Server: https://discord.gg/XDvfu8cZny
My X Profile: https://twitter.com/thincreator3483
My Reddit Profile: https://www.reddit.com/user/Thincreator3483
Installation:
Installation (game, automated):
This is the recommended way to install BepInEx on the game.
- Download and install Thunderstore Mod Manager or r2modman
- Click Install with Mod Manager button on top of the page
- Run the game via the mod manager
Installation (manual):
If you are installing this manually, do the following
- Install BepInEx
- Extract the archive into a folder. Do not extract into the game folder.
- Move the contents of
BepInExPack_Inscryptionfolder into the game folder (where the game executable is located). - Run the game. If everything runs correctly, you will see BepInEx console pop up on your desktop.
- Follow the game running instructions below:
Installation Manual Sub Info:
- Make 2 Folders in the BepInEx Folder called
patchersandmonomod - Install and place: API-Patcher into
patchers - Install and Place: BepInExMonoModLoader MonoMod into
monomod - Place the Plugins folder in the Zip into
plugins
Installation (Steam Deck):
You have to download r2modman on the steam deck’s desktop mode and open it from its download using its “AppImage” file. Then go to the setting of the profile you have for the mods and click Browse Profile Folder. Then copy the BepInEx folder and go to steam and browse Inscryptions local files and paste that in there. Then enter Gaming Mode again and open Inscryption and if you did it right you’ll see the mod panel thing open up on the steam deck and after a bit of loading and a black screen you’ll have a modded Inscryption for your Steam Deck
Images:
- The Store
- All Pelts in Deck
- Raven Epidermis Trading
- Coyote Pelt Trading
- Deer Pelt Trading
- Crocodile Hide Trading
- Moth Molt Trading
- W.I.P Mod Logo
- W.I.P Mod Logo
- W.I.P Mod Logo
- W.I.P Trader
- Final Logo
- Crocodile Hide
- Moth Molt
- Deer Pelt
- Coyote Pelt
- Raven Epidermis
- W.I.P Of Moth Molt
- Old version of the Insect tribes pelt
- The True Crocodile we always wanted.
- Keks Moment
CHANGELOG
CHANGELOG
Initial Release - 1.0.0
- Upload the Example.
README.md Patching - 1.1.0
- Readme Patch.
README.md Patching pt. 2 - 1.2.0
- Readme Patch.
Refactor Update - 2.0.0
- Mod recoded to now have Extensions for the following mods:
tribes.libary
nevernamed.inscryption.sigils
zepht.inscryption.ZephtPvZ
extraVoid.inscryption.VerminTribe
MADH.inscryption.JSONLoader
whistlewind.inscryption.abnormalsigils
Lily.BOT
mushroom.pelts [Currently Only this one]
Crediting Fix - 2.0.1
- I fucked up forgot to credit spooky, also fixed a table.
New Hooks - 2.1.0
- Now fully hooks to BOT, LFTD.tribe which means 6 New Pelts When Installed.
- Raised Pelt Costs
- Fixed Link in Manifest
- Changed things in the README.md
Vermin Tribe and Sigilarium - 2.2.0
- Now Compatible with Vermin Tribe and Nevernameds Sigilarium
- Redid internal names so display names didnt need
[BOT]etc. Identifiers. - Changed the Plugin Version to 2.2.0 in the console since I forgot last time.
Changelog Patch - 2.2.1
- I fucked up the last changelog.
Config Fix - 2.3.0
- Toggled on the following in the community patch config;
- Smaller Pricetags now set to True
- Move Pricetags now set to True
- Updated the Package layout to match Example Mod's
Fix Short Description - 2.3.1
- Added a thing I forgot to mention on the short description of the mod.
Bug Fixes and Package Fixes - 2.3.2
- Readded Credits
- Fixed a bug, bug fix will work when new version of the api comes out.
REFACTORING UPDATE - 3.0.0
- Refactored the mods internals. (Mostly unnoticable)
- Made it so beaver pelt and future overlap tribes will share one pelt rather than multiple.
- Fixed a Prefix on the base set, thus if you update and you had a run going start a new one.
- Added more credits that were missing.
- Added default config for the Community Patch think I meant to last time but didn't.
- Updated README.