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Popy6978-Worm_Movement_Tweak-1.0.0 icon

Worm Movement Tweak

This mod adds a "Down Key" to Worm movement.

Date uploaded a year ago
Version 1.0.0
Download link Popy6978-Worm_Movement_Tweak-1.0.0.zip
Downloads 187
Dependency string Popy6978-Worm_Movement_Tweak-1.0.0

This mod requires the following mods to function

BepInEx_Wormtown-BepInExPack-5.4.22 icon
BepInEx_Wormtown-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.22
HookGenPatcher_Wormtown-HookGenPatcher-1.2.11 icon
HookGenPatcher_Wormtown-HookGenPatcher

MMHOOK generation at runtime.

Preferred version: 1.2.11

README

Popy's Worm Movement Tweak

This mod adds a "Down Key" to Worm movement.

When underground pressing LCtrl will make the Worm move downwards.

While that might not sound like much, I created this mod because in "The Seismic Shift Update" the worm’s movement underground was changed to follow the camera direction (free cam style).

The one problem I had with that change was when you look up to spot pardners, the worm also drifts toward the surface—making it harder to see clearly due to the shallow angle through the sand.

This mod simply lets you stay at the bottom of the map, gathering info without rising up just from looking around.

Note:

As of 1.0.0, the only way to use this keybind is to press "LCtrl". I'm still relatively new to modding, so I'll figure out how to add a config to change it in a future update.

I'm aware LCtrl is also used for the "Sinkhole" ability, but I’ve remapped Sinkhole to Q. That might sound odd since Q is also for the "Sonar Scream" ability, but there's no real conflict—Sonar Scream only works above ground, and Sinkhole only works below, so they don’t overlap in practice.

CHANGELOG

Changelog

1.0.0

  • Release