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Solace
A peaceful island moon.
| Date uploaded | 6 hours ago |
| Version | 4.0.0 |
| Download link | AudioKnight-Solace-4.0.0.zip |
| Downloads | 419 |
| Dependency string | AudioKnight-Solace-4.0.0 |
This mod requires the following mods to function
Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Preferred version: 3.13.1BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods [V80]
Preferred version: 0.9.3README
New Moon: Solace
DESIGNATION: 74-Solace
RISK LEVEL: B
POPULATION: Abandoned, yet a large villa still stands.
CONDITIONS: Normally tranquil, extreme weather has recently become more common.
FAUNA: The company has received reports of both large and small dogs.
POSSIBLE WEATHER: Mild, Rainy, Stormy, Flooded, Eclipsed
ROUTING COST: 0
Screenshots
A free moon that defaults toward the mansion tileset. Relatively peaceful, but certain weathers can be very troublesome.
Get the full moonpack here: https://thunderstore.io/c/lethal-company/p/AudioKnight/StarlancerMoons/
CHANGELOG
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4.0.0
- Updated for Lethal Company v81.
- Now depends on DawnLib instead of LethalLevelLoader.
- Implemented new scrap and added some new enemies.
- Thanks to the v81 changes, Solace is lush once more, and (at least on my system) has improved performance.
- To prevent issues that may occur with pre-placed LC prefabs, the two pre-spawned puffers are no more. Puffers will instead have massive spawn weights to ensure that they reach their maximum spawn allowance quickly (2 in vanilla).