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Sensus
Audiovisual accessibility and environmental awareness.
| Date uploaded | 7 hours ago |
| Version | 1.0.0 |
| Download link | Aueser-Sensus-1.0.0.zip |
| Downloads | 15 |
| Dependency string | Aueser-Sensus-1.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Sensus
视听无障碍与环境注意力提升
Auditus
通过可视化 UI 感知游戏原本通过声音传达的事件、方向、节奏和氛围。
| 方向 | 事件 | 节奏 |
|---|---|---|
| 周边图标随视角变化,呈现声音的粗略方位 | 字幕与图形区分生物活动、交流、物品和环境声音 | 通过动态表现与白、黄、红警示传达声音变化 |
支持仅字幕、仅提示、字幕与提示三种模式。
视觉预览



Visus · 未来支持
通过声音指示感知游戏原本通过视觉传达的事件、方向、距离、状态和环境变化。
使用
依赖 BepInEx 5。将 Sensus.dll 放入 BepInEx/plugins/Auuueser-Sensus/。
支持 LethalConfig 局内设置与中英双语。检测到 LC Chinese Project 时自动使用中文,并将音频对白字幕交由汉化管理。
English
Audiovisual accessibility & environmental awareness
Auditus
Visualize the events, direction, rhythm and atmosphere originally conveyed through sound.
Directional icons, event captions and visual rhythm cues cover supported creature, player, item and environmental sounds. Choose captions, indicators, or both.
Visual previews



Visus · Planned
Use audio cues to convey events, direction, distance, state and environmental changes originally communicated visually.
Setup
Requires BepInEx 5. Place Sensus.dll in BepInEx/plugins/Auuueser-Sensus/.
Optional LethalConfig integration provides in-game settings. Chinese and English are supported. When LC Chinese Project is detected, Chinese is selected automatically and that mod manages spoken dialogue subtitles.
Licensed under GPL-3.0-only. See the source repository for the license and third-party notices.
CHANGELOG
更新日志 / Changelog
中文
1.0.0 · Auditus
- 提供周边声音方向提示、事件字幕与预设音频对白字幕。
- 支持仅字幕、仅提示及两者同时显示,并提供大小、底板与动态设置。
- 支持中英双语、LethalConfig 与 LC Chinese Project 对白字幕接管。
- 优化物品发声与电梯运行图标。
- 优化飞船降落、狒狒鹰与丛林狼脚步图标。
- 修复多种环境声音互相遮蔽提示,以及提示满额时的轮换遗漏。
- 支持无上限数量设置,加入密集场景布局、字幕轮换与屏幕空间保护。
- 修复连续转头时方向提示异常绕圈。
- 缓和行走与穿过声源附近时的额外避让移动。
- 稳定多声源避让位置,取消右下角内容随方向提示经过而闪烁。
- 修复下方方向提示消失,恢复居中椭圆轨道与方向提示优先显示。
- 改善英文后方标签与方向跟随,将本人物品栏中的声音归入无方向提示。
- 确立 Auditus / Visus 双方向;当前实现 Auditus,Visus 计划后续支持。
- 采用 GPL-3.0,统一文档与徽章风格。
0.1.0 · 内测迭代
- 建立生物、玩家、物品、车辆、设施与环境声音适配。
- 加入方向图标、字幕、警示配色与音频节奏反馈。
- 根据实机反馈优化声音分工、重复提示及界面布局。
English
1.0.0 · Auditus
- Added directional sound indicators, event captions and supported prerecorded dialogue subtitles.
- Supported captions, indicators, or both, with size, background and motion settings.
- Included Chinese and English, LethalConfig integration and LC Chinese Project dialogue ownership.
- Refined generic item-sound and elevator-operation icons.
- Refined ship landing, baboon hawk and bush-wolf footstep icons.
- Fixed ambient indicators suppressing each other and events being starved when indicator slots are full.
- Added unlimited count settings, dense-scene layouts, caption rotation and screen-space safeguards.
- Fixed spurious full-circle indicator motion during repeated turns.
- Eased avoidance motion while walking around or past nearby sound sources.
- Stabilized multi-sound avoidance and removed collision-driven caption/tray flicker.
- Fixed disappearing lower-direction indicators and restored a centered elliptical orbit with directional display priority.
- Improved rear English labels and smooth direction tracking; routed locally carried item sounds to unlocated indicators.
- Established the Auditus / Visus direction: Auditus is available; Visus is planned.
- Adopted GPL-3.0 and refreshed documentation and badges.
0.1.0 · Internal testing
- Established audio adaptation for creatures, players, items, vehicles, facilities and environments.
- Introduced directional icons, captions, warning colors and rhythm feedback.
- Refined sound routing, duplicate handling and layout through playtest feedback.