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| Date uploaded | a year ago |
| Version | 2.1.0 |
| Download link | Autumnis-StandaloneBlindPup-2.1.0.zip |
| Downloads | 3153 |
| Dependency string | Autumnis-StandaloneBlindPup-2.1.0 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.0rectorado-JKConfig
An Addon for JLL to allow Items and Enemies registered with LLL to have configs
Preferred version: 1.0.1README
Standalone Blind Pup
Standalone version of the blind pup enemy from Harvest Moons, without the harvest moons. Spawns on moons with wasteland, canyon and volcanic tags, Dirge from altmoons and Elasticity from someone crazy.
Credits
- JacobG5
- Custom code.
CHANGELOG
- 3.0.0
- Config! Also removed tag-based weights.
- 2.1.1
- Dogs rebuilt.
- 2.1.0
- I don't remember.
- 2.0.0
- Gave the enemy custom code. It now doesn't instakill the player. Still no configurable weights, can't do it with lethal level loader.
- 1.1.0
- Gave it a spawn weight on a specific moon.
- 1.0.0
- Initial release.