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Autumnis-StandaloneBlindPup-3.0.0 icon

StandaloneBlindPup

A standalone version of an enemy from Harvest Moons.

Date uploaded 2 weeks ago
Version 3.0.0
Download link Autumnis-StandaloneBlindPup-3.0.0.zip
Downloads 571
Dependency string Autumnis-StandaloneBlindPup-3.0.0

This mod requires the following mods to function

IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10
BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
AudioKnight-StarlancerAIFix-3.8.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.0
rectorado-JKConfig-1.0.1 icon
rectorado-JKConfig

An Addon for JLL to allow Items and Enemies registered with LLL to have configs

Preferred version: 1.0.1

README

Standalone Blind Pup

Standalone version of the blind pup enemy from Harvest Moons, without the harvest moons. Spawns somewhere! You can configure it, I think.

Credits

  • JacobG5
    • Custom code.

CHANGELOG

  • 3.0.0
    • Config! Also removed tag-based weights.
  • 2.1.1
    • Dogs rebuilt.
  • 2.1.0
    • I don't remember.
  • 2.0.0
    • Gave the enemy custom code. It now doesn't instakill the player. Still no configurable weights, can't do it with lethal level loader.
  • 1.1.0
    • Gave it a spawn weight on a specific moon.
  • 1.0.0
    • Initial release.