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| Date uploaded | 11 months ago |
| Version | 1.0.5 |
| Download link | Beaniebe-42_Nephrite-1.0.5.zip |
| Downloads | 4209 |
| Dependency string | Beaniebe-42_Nephrite-1.0.5 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.10AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4README
CHANGELOG
Nephrite 1.0.5
-added "Jade" tag
Nephrite 1.0.4
-fixed footstep issues
Nephrite 1.0.3
- Complete visual revamp of the moon
-added several bridges and ravines
-new fog and vfx
-added a ton of misc props
-general rebalancing
Nephrite 1.0.1
-major visual improvements on building -fixed many ai spawn nodes -added a new fire exit (also attached to the fire exit building, take the stairs)
Nephrite 1.0.1
-fixed spawnrates being abnormally high for some rare enemies
Nephrite 1.0.0
-introduced moon



