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Beaniebe-52_Desperation-1.1.6 icon

52 Desperation

A Vanilla-Themed industrial and desert-like modded moon. The exterior is small, but deadly...

Date uploaded 2 years ago
Version 1.1.6
Download link Beaniebe-52_Desperation-1.1.6.zip
Downloads 8671
Dependency string Beaniebe-52_Desperation-1.1.6

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
IAmBatby-LethalLevelLoader-1.3.10 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.10

README

52-Desperation

52-Desperation is a primarily mansion-moon dominated by bugs, masked men and old birds. It costs 350 to travel to, but it is dangerous and expansive inside. Are you up for the challenge? Additionally, item equipment such as ladders, shovels and flashlights can spawn inside.

11/14/2024: Mini update New fog. Optimized terrain. More unique rocks. Background cliffs. Now properly vanilla desert themed terrain!

LATEST UPDATE: 12/19/2024 - MAJOR BALANCE REWORK

  • Moon cost 250 -> 350 -Reduced the amount of equipment that spawns (this means more actual loot spawns! you can still get equipment tho) -reduced maximum scrap count (to compensate for the higher amount of valuable scrap -new types of scrap -outside enemy rework: circuit bees, dogs and more! nighttime enemies will spawn slightly later, but still early. -indoor enemy rework: fixed a bug that caused excessive coilheads to spawn, added butler, ghost girl and jester to the enemy list.

IMAGES

Screenshot-2024-11-09-140835 Screenshot-2024-11-09-140847 Screenshot-2024-11-09-140923

If you would like to contact me for feedback, my dc is beaniebe.

CHANGELOG

-1.2.5

-huge scrap value increase, should be worth the risk now -slightly reduced the outdoor enemy spawn curve, will still be very early but not as bad -added proper tags; Paid, Canyon, Hot

-1.2.4

-fixed landing pad for real this time? no one told me...

-complete overhaul of the cargo crate model, new crates scattered about, and some you can enter to hide!

-minor terrain smoothing in some spots (mainly for a shortcut)

-fixed some missing collision on objects OOB that are now accessible

-added canyon and hot level tag for compatibility with my new interior

-added texture to the holy pedestal

-1.2.3

-fixed landing pad having no player collisions

  • 1.2.2

    Desperation

    -Widened landing pad (should be wider ship compatible now?)

    -Smoothed terrain

    -Very small performance boosts?

  • 1.2.1

    Desperation

    • Smoothed terrain
    • Added collisions to previously OOB props
    • A tiny bit more props
    • Changed cost from 350 -> 300