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SaveMyShotty
store-bought shotguns wont vanish when you reload a save
| Date uploaded | 2 years ago |
| Version | 1.0.1 |
| Download link | Bombers_Team-SaveMyShotty-1.0.1.zip |
| Downloads | 7734 |
| Dependency string | Bombers_Team-SaveMyShotty-1.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5README
SaveMyShotgun
- Adds Buyable Shotgun (500 Credits)
- Adds Buyable Shotgun Shells (25 Credits)
- Adds Ammo Check (Press E to use)
- Fixes Shotguns not saving
- Fixes Shotgun Shells not saving
- Fixes Reload Animation
- Clientside desync can occur while landing/taking off if Host grabs shotgun too quickly (invisible shotgun bug)
- I am not the author of any of these mods, I only repackaged them to simplify playing with friends.
- All credit goes to MegaPiggy, Evaisa, axd1x8a, and riverbible for their original works.
This is a re-upload of MegaPiggy-BuyableShotgun 1.0.4 and MegaPiggy-BuyableShotgunShells 1.0.5
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The intention is to restore functionality for my modpack Bombers_Lobby and force all clients to install the correct version
Version 1.0.0
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Known Issues
Credits
CHANGELOG
Changelog
v1.0.2
- Updated LethalLib (recently patched)
- Incorporated ShotGunMissFireFix (recently deprecated)
- Updated README file.
- Updated CHANGELOG file
v1.0.1
- Updated README file.
- Updated CHANGELOG file.
v1.0.0
- Initial Release