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RestoreMapper
Adds the unused Mapper item to the store.
| Date uploaded | 2 weeks ago |
| Version | 1.5.0 |
| Download link | ButteryStancakes-RestoreMapper-1.5.0.zip |
| Downloads | 2663 |
| Dependency string | ButteryStancakes-RestoreMapper-1.5.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305README
Restore Mapper
Adds the unused Mapper item to the store.
All players in the lobby must install.
Default functionality remains more or less identical to vanilla, but with some fixes:
- Mapper always follows the player holding the device, instead of who is selected on the ship radar
- Multiple mappers can display different things on their screens
- Mapper now plays a short animation when updating the screen for additional feedback
Some added perks:
- Mapper can see inside of caverns, where the ship radar would normally display a "No signal!" screen.
- Mapper draws a line back to main entrance for its user
- This must be enabled in the config (seems like Zeekerss intended this feature as a compromise for the "screen duty" player)
- Mapper works in utility slot as of v80+!
As of v1.5.0, the host can now also configure the price and battery usage variables. All "Gameplay" configs sync with clients that join your lobby.
Inventory icon was generated by debbicar using RuntimeIcons and slightly tweaked. Mod icon is based on a slightly earlier version generated by MiraakThuri.
CHANGELOG
v1.5.0
- Now properly networked
- Now all players must install the mod to join each other (fixing mappers being broken for unmodded players + terminal discounts desyncing between players)
- Now the host can control the Gameplay config for all players
- "Show Path" syncs between all players in the lobby
- Added a price config (still defaults to $150, the vanilla price)
- Added a battery usage config (still defaults to 5%, the vanilla value)
- Updated the inventory icon to better match the vanilla items (thanks debbicar)
- This change exists only for players not using RuntimeIcons_BetterRotations, which I recommend installing instead
- Updated camera's render distance for consistency with v80's changes to the radar
- Vanilla contour maps (for players without Universal Radar) should now consistently display when using the mapper outside
v1.4.0
- v81 compatibility
v1.3.2
- Made the mapper screen blue in the icon, to reflect visual changes made in v70
v1.3.1
- Mapper now displays compass rose
- Mapper can now draw a line to the main entrance
- Must be enabled in the config first
- Fixed Gordion looking incorrect when using Universal Radar
v1.3.0
- Finally updated for v70+
- Compatibility with new radar visuals
- Mapper now allows you to see inside of caverns on mineshaft interior
- Mapper can now be used on the ship
- Should be compatible with Universal Radar now
v1.2.2
- Marked Lobby Compatibility as a soft dependency to ensure it loads first
v1.2.1
- Added
Low Qualitysetting (rolls back the changes in v1.2.0, for low-end computers) - Lobby Compatibility integration
v1.2.0
- Updated the screen effects to better match v4 (the only version where the mapper was obtainable and usable in-game)
v1.1.2
- Reupload to fix inventory icon
v1.1.1
- Fixed Q/E bug
v1.1.0
- Completely reprogrammed the mapper's behavior to work more like earlier versions, before the ship radar's implementation broke things
- Mapper no longer auto-updates in the ship
- Mapper battery can't be wasted on the ship
- Mapper screen always displays the player holding the device, not the ship's monitored player
- No longer displays "MONITORING:" text
- Improved feedback with a brief animation when using the device
- Each individual mapper now has its own screen
v1.0.0
- Initial release