Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
| Date uploaded | 2 years ago |
| Version | 1.1.2 |
| Download link | Cadence_spl-CoolModpackForFriends-1.1.2.zip |
| Downloads | 58 |
| Dependency string | Cadence_spl-CoolModpackForFriends-1.1.2 |
This mod requires the following mods to function
FissionMetroid101-SR_Marooners_Bay
Marooner's Bay from Splatoon 2 and 3's Salmon Run gamemode. A supposedly abandoned moon with an abundance of unique scrap and creatures.
Preferred version: 1.2.2FissionMetroid101-Salmonid_Entities
Includes configurable replacements for every entity with primarily Salmon Run themed creatures and characters from Splatoon
Preferred version: 1.3.1Mellowdy-CruiserTunes
Allows the use of custom music for the Company Cruiser radio (also adds other QoL config settings to the radio)
Preferred version: 1.3.3BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.13Evaisa-HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Preferred version: 0.0.5MaxWasUnavailable-LethalModDataLib
A library for Lethal Company, providing a standardised way to save and load modded data.
Preferred version: 1.2.2Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.1AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.3Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.1Steven-Custom_Boombox_Music
Allows you to use your own music in the boombox.
Preferred version: 1.4.0x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.5JacobBrasil-LethalDiscord
A simple mod for Lethal Company that adds support for Discord's Rich Presence
Preferred version: 1.3.1FutureSavior-Boombox_Sync_Fix
This mod fixes a base game bug where an already spawned boombox does not play the same song between the client and host.
Preferred version: 1.1.3CodeEnder-Custom_Boombox_Fix
Allows basic content mods to integrate with Custom Boombox Music
Preferred version: 1.2.5README
ok fine i'll take this a little seriously
funny splatoon-themed modpack for my friends and i to played with custom music also included (it's all splatoon songs repetedly chokeslammed through a bunch of filters in audacity)
i claim no ownership of a single thing in here (if it's not someone else's mod then it's the copyright of nintendo)
!!!BEPINEX VERSION ON THUNDERSTORE WILL NOT WORK!!! ...i think? maybe? LethalDiscord and CustomSounds claim errors during startup, but the second launch lets me load fine??? if those don't work then get your own BepInEx version from here
changelog
1.1.2
- redid folder format for mod manager compatability. again. hopefully for real this time.
- added Boombox Sync Fix to the mod list
- really really wished that mod managers updated faster so i could do more testing
1.1.1
- redid folder format for mod manager compatability. hopefully.
- updated dependency list
- hoped and prayed that r2modman will actually detect this update for testing purposes
1.1.0
- added some more songs
- boombox jams
- #2 ripped
- #12.2 awakened
- rout1nes
- souven1r
- jitter2
- radio tunes
- Spectrum Obligato
- Hide and Sleek
- boombox jams
- replaced We're So Back in the disco ball with a better version
- actually made a real readme
1.0.0
- initial release (wow how exciting)