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| Date uploaded | 2 years ago |
| Version | 3.0.0 |
| Download link | Calf-Titanfall_Simulacrum_Playermodel-3.0.0.zip |
| Downloads | 249 |
| Dependency string | Calf-Titanfall_Simulacrum_Playermodel-3.0.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100x753-More_Suits
Adds more suits to choose from, and can be used as a library to load your own suits!
Preferred version: 1.4.1README
Titanfall Simulacrum Playermodel v3.0.0
Adds a Simulacrum playermodel from Titanfall
Instructions
Place contents in bepinex/plugins folder. Ensure that ModelReplacementAPI and More Suits are also installed.
In game, a black suit can be found on the rack called "Simulacrum".
Updates & Progess
-
Jiggle Physics for the head attachments
- I have this working perfectly in the editor, but it just refuses to work in-game for some reason only I seem to be having.
-
Emissive Textures for the Visor and Jumpkit
Removal of Emissive Textures on Death -
Changelog
- V3.0.0
- Inverted changelog (is now newest entry on top).
- Updated README
- Changed display suit
- Added Jiggle Physics however they do not yet work for an unknown reason.
- V2.0.1
- Added custom texture to the suit on the rack
- Updated description to reflect V2.0.0 changes
- V2.0.0
- Mod no longer overrides the default orange suit, there is now a "Simulacrum" suit
- More Suits by x753 is now a dependency
- V1.0.0
- Updated README
- V0.1.1
- Resized model to touch the floor and not levitate
- v0.1.0
- Released