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Care-Care_642-0.0.2 icon

Care 642

Moon once used to heal company members

Date uploaded 2 years ago
Version 0.0.2
Download link Care-Care_642-0.0.2.zip
Downloads 90
Dependency string Care-Care_642-0.0.2

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.3.13 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.3.13
AudioKnight-StarlancerAIFix-3.8.4 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.8.4
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0

README

Care 642

Moon formerly used to cure members of the company. Now abandoned, it is full of objects to make juicy profits and survive the next quota

Features

Credits

TODO\Future things

  • interior
  • doc monster
  • object
  • pofining the outside : Main bug ,Fire, some flying tree, ...

CHANGELOG

0.0.0
  • Initial release
0.0.1
  • Manifest modification
0.0.2
  • Fonctionnal moon, lethalbundle adding
0.0.3
  • Solving the dependency problem
0.0.6
  • Solving the dependency problem 2
0.1.0
  • Resolving the ReverbTrigger Problem.
  • Resolution orientation main entry.
  • Adjustment of the number of scrap and their value.
  • No more flying trees.
  • Building suppression.
  • Reduction of buildings.
  • Grid addition.
  • Modification of terrain.
0.2.0
  • Resolution :
    • Problem brightness of lamps.
    • Problem fire in the wall.
    • Compatibility issues with other mods.
  • Addition and modification:
    • Smooth the ground so that enemies can circulate.
    • Modification of the boundaries of the land.
    • Adding a grill.
0.2.1
  • Remove pumpkins from the outside
  • The coil head no longer spawns outside
  • Add dependency : StarlancerAIFix v3.8.4 for the enemy's ia : Yippeee
0.2.2
  • Solving the problems :
    • Drop ship was positioned too high, making it impossible to access objects.
    • Removed the buggy area next to the ship where players were getting stranded.
  • Changes
    • Level S to level S++.
    • Bye bye flying trees.
0.2.3
  • We don't go through the fences anymore.
  • Ambulances are more realistic in size.
0.3.0
  • Adding a new scrap : syringe (I have a great plan for this)
0.3.1
  • Bye bye syringe
0.3.2
  • Update LLL (LethalLevelLoader)
  • Adding of the syringe scrap again
  • Removal of SoundMixer bug
0.3.3
  • Update Lethal Lib
  • Removal of some dependencies