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Care 642
Moon formerly used to cure members of the company. Now abandoned, it is full of objects to make juicy profits and satisfy The Company.
| Date uploaded | 2 years ago |
| Version | 0.2.2 |
| Download link | Care-Care_642-0.2.2.zip |
| Downloads | 1339 |
| Dependency string | Care-Care_642-0.2.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.3.13AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0README
Care 642
Moon formerly used to cure members of the company. Now abandoned, it is full of objects to make juicy profits and satisfy The Company.
Features
Credits
- Taster :
- Akamasu & the team of "Bar de la Company"
- Cooker :
- Ananas
TODO \ Future things
- 0 V
- The Moon / The exterior
- pofining the outside : Bugs , some flying trees, ...
- The Moon / The exterior
- 1 V
- The Dungeon / The Interior
- 2 V
- Objects
- 3 V
- A new monster
CHANGELOG
0.0.0
- Initial release
0.0.1
- Manifest modification
0.0.2
- Fonctionnal moon, lethalbundle adding
0.0.3
- Solving the dependency problem
0.0.6
- Solving the dependency problem 2
0.1.0
- Resolving the ReverbTrigger Problem.
- Resolution orientation main entry.
- Adjustment of the number of scrap and their value.
- No more flying trees.
- Building suppression.
- Reduction of buildings.
- Grid addition.
- Modification of terrain.
0.2.0
- Resolution :
- Problem brightness of lamps.
- Problem fire in the wall.
- Compatibility issues with other mods.
- Addition and modification:
- Smooth the ground so that enemies can circulate.
- Modification of the boundaries of the land.
- Adding a grill.
0.2.1
- Remove pumpkins from the outside
- The coil head no longer spawns outside
- Add dependency : StarlancerAIFix v3.8.4 for the enemy's ia : Yippeee
0.2.2
- Solving the problems :
- Drop ship was positioned too high, making it impossible to access objects.
- Removed the buggy area next to the ship where players were getting stranded.
- Changes
- Level S to level S++.
- Bye bye flying trees.
0.2.3
- We don't go through the fences anymore.
- Ambulances are more realistic in size.
0.3.0
- Adding a new scrap : syringe (I have a great plan for this)
0.3.1
- Bye bye syringe
0.3.2
- Update LLL (LethalLevelLoader)
- Adding of the syringe scrap again
- Removal of SoundMixer bug
0.3.3
- Update Lethal Lib
- Removal of some dependencies