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ClemsAudio
This mod is a fork of AbyssalSounds/LethalResonance for compatability of my pack. To also allow sounds I didn't like to be removed and added some I did from the SCP Intro Mod that conflict otherwise
| Date uploaded | 2 years ago |
| Version | 1.2.3 |
| Download link | Clemonade_Stand-ClemsAudio-1.2.3.zip |
| Downloads | 2300 |
| Dependency string | Clemonade_Stand-ClemsAudio-1.2.3 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100no00ob-LCSoundTool
Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.
Preferred version: 1.5.0Clementinise-CustomSounds
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Preferred version: 2.3.2README
Immersive audio curated for screams, scares, and plain ol' simple spooks!
A lot of new audio including: - New Menu music and sounds. - New Enemy sounds. - Weapon sounds. - New audio - And more!
CHANGELOG
1.1.3
- General Release
- Applied randomness to some clips
1.1.4
- Added requested meme
1.1.5
- Adjusted Mid Day and Night sounds
1.1.6
- Adjusted random rates for all sounds (should properly be random)
- Adjusted mod description
- Added another meme
1.1.7
- Trimmed mod size by deleting what sounds I recognized to be the same vanilla sound (no idea why there's 100 of vanilla sounds in the original pack, they are WAV files...not small file sizes...)
1.1.8
- Trimmed a little more
- Adopted some sounds from LETHALRESONANCE
- Added another meme
1.1.9
- Changed the Item Drop Ship landing
- Adjusted Bracken random rates
- Updated Dependencys
1.2.1
- Removed Apparatus Disconnect for compatability with FacilityMeltdown
1.2.2
- Removed the right sound for the Apparatus this time
- Added more random sounds
- Adjusted rates of randomness
- More Intro Speeches
1.2.3
- Adjusted volumes of new sounds
- Reduced file size by using .ogg
1.2.4
- Fixed a compatability issue with FacilityMeltdown's Geiger Counter
- Added some Intro Speeches