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| Date uploaded | a year ago |
| Version | 1.0.0 |
| Download link | Cloakshire-Hero_Mode_Meltdown_Music-1.0.0.zip |
| Downloads | 261 |
| Dependency string | Cloakshire-Hero_Mode_Meltdown_Music-1.0.0 |
This mod requires the following mods to function
Evaisa-FixPluginTypesSerialization
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Preferred version: 1.1.4BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2305Hamunii-DetourContext_Dispose_Fix
A BepInEx patcher to fix MonoMod.RuntimeDetour's DetourContext.Dispose not working.
Preferred version: 1.0.7mattymatty-MonkeyInjectionLibrary
A library mod that lets other mods add properties and methods to existing base-game classes at runtime, without modifying game files.
Preferred version: 1.0.2Hamunii-AutoHookGenPatcher
Automatically generates MonoMod.RuntimeDetour.HookGen's MMHOOK files during the BepInEx preloader phase.
Preferred version: 1.0.9Zaggy1024-PathfindingLib
Provides functionality for mod authors to run pathfinding off of the main thread.
Preferred version: 2.4.1TeamXiaolan-DawnLib
A modern API for Lethal Company content and all sizes of mods
Preferred version: 0.8.16TeamXiaolan-FacilityMeltdown
Maybe taking the apparatus out isn't such a great idea...
Preferred version: 2.8.3README
Hero Mode PizzaTowerEscapeMusic
A slight rework of the existing PizzaTowerEscapeMusic mod by BGN for my modpack. There's the typical Pizza Tower songs, but there are also two meltdown songs as well as a late night eclipse theme. The music will adjust its volume depending on your location, if you're crouching, and whether or not you're alive. Meltdown and Eclipsed Weather songs will persist while spectating at 50% volume. New Default script has been reworked to control all music, prevent tracks from playing over each other, fade the music out when the ship leaves, and ensure songs can properly override each other if needed. Detailed Music Logic Below
Setting up
- Ensure that you don't already have the base PizzaTowerEscapeMod installed; if so uninstall it.
- Ensure that the generated pizzatowerescapemusic.cfg is set to "Default"
- Make sure that you go into the FacilityMeltdown.Client.cfg and set the MusicVolume to zero & MusicPlaysOutside to false.
- If you're using LethalResonance set the following configs to false
- meltdown
- ambience_music
- eclipsed_music
New Tracks
- Hideout Helm Remastered arrangement by JustRyland Music
- Edited down by me to be shorter and better fit the 80sec time frame between the ship leaving call and the ship taking off.
- Unholy Insurgency by DM Dokuro
- A Crisis by ASTERIA
- Both Unholy Insurgency and A Crisis have been edited by me to contain additional meltdown voice lines that indicate when the meltdown is at 50% and 75%.
Track Conditions
These are the conditions where each song will play.
- Inside the Facility when early leave is called:
Bye Bye There! - Outside the Facility when/after early leave is called:
It's Pizza Time! - Re-enter the facility after the early leave has been called:
The Death That I Deservioli - Anywhere inside or out when the early leave is called during Eclipsed Weather:
Hideout Helm - Die after the early warning is called:
Your Fat Ass Slows you Down - Pull the Apparatus & triggering the Meltdown:
Unholy Insurgency - Pull the Apparatus & trigger the Meltdown during an Eclipse:
A Crisis
Track File Names
To keep things simple, the above tracks have been given the following filenames to clearly illustrate where they play should you want to replace one with your own.
- Bye Bye There!:
LateOutside.ogg - It's Pizza Time!:
LateInside.ogg - The Death That I Deservioli:
EnterAgain.ogg - Your Fat Ass Slows you Down:
YouDied.ogg - Hideout Helm:
LateWeather.ogg - Unholy Insurgency:
MeltdownSong.ogg - A Crisis:
MeltdownSong2.ogg
Full Detailed Music Logic Breakdown
LateOutside.ogg
- Plays if the player is outside when the 10PM or leave early warnings are called.
- If the player exits the facility after said warnings are called, the song will start.
- Cannot play if the weather is Eclipsed.
- Cannot play if EnterAgain.ogg is already playing
- Cannot play during the meltdown.
- Cannot play if the player is dead.
LateInside.ogg
- Plays if the player is inside when the 10PM or leave early warnings are called.
- Will not play if the player re-enters the facility after the warnings are called.
- Cannot play if the weather is Eclipsed
- Cannot play if EnterAgain.ogg is already playing
- Cannot play during the meltdown.
- Cannot play if the player is dead.
EnterAgain.ogg
- Plays when the player re-enters the facility after the 10PM or early leave warnings are called.
- Will continue playing if the player exits the facility after re-entering late.
- Cannot play if the weather is Eclipsed
- Cannot play during the meltdown.
- Cannot play if the player is dead.
YouDied.ogg
- Plays when the player dies after the 10PM or early leave warnings are called.
- Overrides LateOutside.ogg, LateInside.ogg,and EnterAgain.ogg.
- Cannot play if the weather is Eclipsed
- Cannot play during the meltdown.
LateWeather.ogg
- Plays regardless of the player’s location when the 10PM or leave early warnings are called.
- Plays during eclipsed weather only.
- Will continue playing despite the player exiting or re entering the facility.
- Will play and/or continue playing while dead at 50% volume.
- Cannot play during the meltdown.
MeltdownSong.ogg
- Plays when the apparatus is pulled.
- Overrides any music currently playing and prevents new music from starting.
- Will play and/or continue playing while dead at 50% volume.
- Cannot play if the weather is Eclipsed.
MeltdownSong2.ogg
- Plays when the apparatus is pulled during Eclipsed weather only.
- Overrides any music currently playing and prevents new music from starting.
- Will play and/or continue playing while dead at 50% volume.
Credits
Special thanks to BGN for creating PizzaTowerEscapeMusic and making it easily customizable.
Known Issues
None
CHANGELOG
v1.3.0
- Updated README
- Re-added the sub-dependencies from v1.2.1. (Downloading via Gale honors specified dependency versions)
- Rewrote and optimized the
default.jsonto get rid of redundant script lines. - The late night theme will now lower its volume while on the ship.
- Added four Apparatus-alert voice lines that will play while on the ship after the day clock appears.
- The voice line that plays is determined by whether or not an apparatus exists and what moon you're on.
- Added in three new meltdown songs that will play on Acidir, Atlantica, Core, and Thalasso from WesleysMoons.
- Berunah, Release, and Repress will no longer play the late night music due to having longer days.
- They'll get their own late music in a future update.
- Increased the volume of Empra's late music track due to the moon's outdoor ambience being loud.
v1.2.2
- Reverted dependency string update since it didn't work.
- Updated README with v73 downgrade instructions.
v1.2.1
- Updated dependency string to include all sub-dependencies to try and keep everything on the preferred versions.
v1.2.0
- Removed
loaforc-FacilityMeltdown-2.7.1as a dependency. - Added
TeamXiaolan-FacilityMeltdown-2.8.3as a dependency. - Updated BepInEx dependency from v5.4.2100 to v5.4.2305
v1.1.0
- Updated README
- Removed the PizzaTower music tracks.
- The late night theme that previously played during eclipsed weather is now the normal late theme that plays almost everywhere.
- Added two late night songs that will play on Cosmocos and Empra from WesleysMoons.
- Added two meltdown songs that will play on Motra and Oldred from WesleysMoons.
v1.0.0
Initial release