You are viewing a potentially older version of this package. View all versions.
Colind8-Shroom_Sounds-1.2.0 icon

Shroom Sounds

A soundpack featuring a source list so you actually know what to expect from it.

By Colind8
Date uploaded a year ago
Version 1.2.0
Download link Colind8-Shroom_Sounds-1.2.0.zip
Downloads 170
Dependency string Colind8-Shroom_Sounds-1.2.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2304 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2304
loaforc-loaforcsSoundAPI-2.0.11 icon
loaforc-loaforcsSoundAPI

A general use library to replace sounds in Unity games.

Preferred version: 2.0.11

README

Shroom Sounds

This soundpack is heavily inspired by CookiesSounds. Think of this soundpack as a slightly updated version.

More sound changes will come soon!

Changes:

  • Intro Speech
  • Interface sounds
    • Notification sound
    • Quota Reached
    • Reward sounds
    • Collect sound
  • Music
    • All Players Dead music
    • Ambient music
    • Boombox music
    • Ejection sounds
    • Dropship music
    • Landing music
    • Menu music
    • Record Player music
  • Trap sounds
    • Landmine
    • Turret
  • Entity Sounds
    • Bracken
    • Circuit Bees
    • Coilhead
    • Eyeless Dog
    • Ghost Girl
    • Hoarding Bug
    • Snare Flea
    • Thumper
  • Environment
    • Vent sounds
  • Item sounds
    • Radar Booster
    • Ship Clipboard
    • TZP-Inhalant

Specific changes / sources

All sounds that I graciously "borrowed" from other soundpacks will be credited.

Intro Speech

  • the unchanged intro speech can play
  • Albuquerque by Weird Al (yes. the entire thing. (compressed heavily))
  • FNaF phone guy GTA rap thing (borrowed from Lethal Nights soundpack)
  • Vib-Ribbon tutorial song
  • Vib-Ribbon title theme
  • Half-Life Black Mesa Announcer (borrowed from CookiesSounds)
  • BattleBlock Theater Opening (2011 version) (borrowed from CookiesSounds)
  • Portal Glados thing (borrowed from CookiesSounds)
  • Call of Duty Zombies Shadowman (borrowed from CookiesSounds)

Notification sound

(the sound that plays when scanning a new creature)

  • the unchanged notification sound can play
  • Deep Rock Galactic voice lines (rarer)

Quota Reached

  • the unchanged Quota Reached sound can play
  • Plants vs. Zombies Victory tune (borrowed from CookiesSounds)
  • The Monsters Without from Left 4 Dead (borrowed from CookiesSounds)
  • The Monsters Without from Left 4 Dead 2 (borrowed from CookiesSounds)

Reward sounds

(the sounds that play when the list of items sold to the company appears on screen)

  • Collectible Found sounds from Hi-Fi Rush

Collect sounds

(the sounds that plays when an item is collected/brought on the ship)

  • Item Pickup sound from Katamari Damacy

All Players Dead Music

(the stinger that plays when every player dies and the ship leaves)

  • All Players Dead stinger from Left 4 Dead 2 (inspired by MemetasticAudio)
  • Game Over theme from New Super Mario Bros Wii.
  • Loser theme from the Price is Right
  • Game Over theme from Plants Vs. Zombies
  • Game Over theme from Sonic the Hedgehog 3
  • Game Over theme from Vib-Ribbon

Ambient Music

  • The original ambient tracks can play
  • Music from Barotrauma
  • Music from Factorio (borrowed from CookiesSounds)
  • Music from Minecraft
  • Music from Starbound
  • Lower Brinstar from Metroid Dread

Boombox Music

All songs have been compressed heavily for the funny

  • Get it Together by The Go! Team (from Little Big Planet)
  • We Like to Party By The Vengabus
  • Ciocarlia from Rabbids Go Home OST
  • Hittin’ The Hay by North Mississippi Allstars (from Barnyard)

Company Ambient Music

  • The original music can play
  • Castle Crashers shop theme
  • Hip Shop from Deltarune Chapter 1
  • Ocarina of Time shop theme
  • Undertale shop theme

Dropship

  • Firesale song from Call of Duty Zombies (borrowed from CookiesSounds)

Ejection Sounds

Replaces Siren: (borrowed from CookiesSounds)

  • Call of Duty Zombies - Alpha Omega Game Over
  • Call of Duty Zombies - Buried Game Over
  • Call of Duty Zombies - Classified Game Over
  • Call of Duty Zombies - Der Eisendrache Game Over
  • Call of Duty Zombies - The Giant Game Over
  • Call of Duty Zombies - Green Run Game Over
  • Call of Duty Zombies - Moon Game Over
  • Call of Duty Zombies - Revekatuibs Gane Over
  • Call of Duty Zombies - Shadows of Evil Game Over
  • Call of Duty Zombies - Tag Der Toten Game Over
  • Call of Duty Zombies - Zetsubou No Shima Game Over

Added at the end:

  • "Fired" from the live action cat in the hat movie

Landing Sounds

(Replaces the tune that plays when the clock gets placed on the screen) The following below are round starts and game starts. (borrowed from CookiesSounds)

  • Call of Duty Zombies - Alpha Omega
  • Call of Duty Zombies - The Giant
  • Call of Duty Zombies - Buried
  • Call of Duty Zombies - Ascension
  • Call of Duty Zombies - Der Eisendrache
  • Call of Duty Zombies - Moon
  • Call of Duty Zombies - Nach Der Untoten
  • Call of Duty Zombies - Origins
  • Call of Duty Zombies - Shadows of Evil

Menu Music

  • All five menu themes from Left 4 Dead 2

Record player

  • Repaces the song with an extremely low-quality version of The Palace That Was Found from Sonic and the Secret Rings

Landmine sounds

Turret sounds

Bracken

  • Rarely plays Hunter Bacteria from Left 4 Dead when player spots it (borrowed from CookiesSounds)

Circuit Bees

Coilhead

  • Rarely plays Spitter Bacteria from Left 4 Dead when wobbling

Eyeless Dog

  • Rarely plays Boomer Bacteria from Left 4 Dead when it hears something (borrowed from CookiesSounds)
  • TF2 Heavy eating a sandvich when it kills a player

Ghost Girl

  • Rarely plays the 6AM bell chime from Five Nights at Freddy's (borrowed from CookiesSounds)
  • Rarely plays Deathcard Cabin (Reprise) from Inscryption when breathing (borrowed from CookiesSounds)

Hoarding bug

  • Nearly all sounds are voice lines of Ellis from Left 4 Dead 2 (inspired by EllisStories)
  • Ellis' Stories when chittering
  • Weird Ellis voice lines when chittering (rarer)
  • Ellis War Cries and horde music from Dead Center when flying
  • Same as above but its Ellis Screaming (rarer)
  • Footsteps from Left 4 Dead 2

Snare Flea

  • Rarely plays Jockey Bacteria from Left 4 Dead when falling on the ground
  • Vassalation (jokey theme) from left 4 Dead when player is being strangled by it

Thumper

  • Rarely plays Charger Bacteria from Left 4 Dead while stomping (borrowed from CookiesSounds)

Vent sounds

Vent Crawl: (sound that plays when a monster is shuffling around a vent)

  • Deedee's song(s) from Five Nights at Freddy's Ultimate Custom Night
  • Vent Siren from Five Nights at Freddy's 2
  • XOR's song from Five Nights at Freddy's Ultimate Custom Night (rarer)

Vent Spawn: (sound that plays when a monster spawns from a vent)

  • A New Challenger Has Appeared! guitar riff from Five Nights at Freddy's Ultimate Custom Night

Radar Booster

  • Crazy Dave's gibberish from Plants vs. Zombies when pinged (borrowed from CookiesSounds)

Ship Clipboard

(replaces the page flipping sound effects, fun for messing around on the ship while one of your friends is in the bathroom or something)

  • Postal Dude politely asking citizens to sign his petition from Postal 2 (inspired by MemetasticAudio)

TZP-Inhalant

  • Replaces the inhale sound with a bong rip (borrowed from MemetasticAudio)

CHANGELOG

v1.8.0

  • new sounds in 1.8.0
    • new loading music
    • new all dead music
    • new vent sound
    • new whoopie cushion sounds
    • new toy robot sounds
    • new underwater sound
    • adds new vanilla ambient music
    • adds silence to disco ball
  • Loading Music can now replace vanilla sounds if mod is not installed (config also moved to Music)
  • Fixed some object moving sounds not replacing (namely the file cabinet)
  • Made the menu music quieter
  • Replaced Wifi Waiting Room loading music with a version that doesn't have sound effects
  • Updated loaforcsSoundAPI version to latest 2.0.11

v1.7.2

  • new sounds in 1.7.2

    • new loading music
    • hitsounds for hoarding bugs
    • hoarding bug and baboon hawk death sounds if using EnemySoundFixes
    • Jester Music
  • DMCA filter added to cruiser

v1.7.1

  • Fixed changelog
  • Fixed teleporter sounds

v1.7.0

Note: this update made for V81

  • new sounds in 1.7.0

    • Bracken Whipcrack Kill Sound
    • Charging Station sounds
    • Cruiser Radio sounds
  • Replaced Loadstone loading music for Loading Music mod

  • Updated loaforcsSoundAPI version to latest 2.0.10

  • Lowered the volume of the value counter sounds

  • Updated sound count in readme

  • Removed some unused sounds

  • Removed terminal section config

  • Created ship section config

  • Moved change suit sound and teleporter sound configs to ship section

v1.6.0

Note: this update made for V73

  • new sounds in 1.6.0:

    • New Notification sounds
    • Eclipse Ambience
    • Teleporter and Inverse Teleporter sounds
    • Replaced Value Counter sounds with softer sounds.
    • New Landmine Trigger sound
  • Trimmed some empty space at the beginning of some of the Loadstone Loading music

  • Reduced the volume of the Spooky Swamp loading music

  • Altered the replacers for ambient music

v1.5.0

  • new sounds in 1.5.0:

    • Baboon Hawk sounds
    • Loadstone Loading Music
    • new Ghost Girl sounds
    • Value Counter sounds
    • new quota reached sounds
  • probably fixed broken ghost girl sounds

v1.4.0

  • 8 new sounds in 1.4.0:

    • Furniture Moving sounds
    • Change Suit sound
    • New Boombox song (cyber milk chan - condensed milk)
    • New Ambient music (DM DOKURO - sanctuary)
    • Radiation Alert sound
  • Added extremely extensive configs!!! Now you can pick and choose whichever sounds you want just in case one annoys you or you want to combine soundpacks!

  • Reformatted the README to be more readable by mostly adding emojis.

v1.3.0

  • new sounds in 1.3.0:

    • Comedy Mask laugh sounds
    • Tragedy Mask cry sounds
    • Apparatus Pull sound
    • New all players dead sound
  • Added a sound counter to the readme.

v1.2.1

  • FNaF phone guy GTA rap has a better written source
  • Fixed COD Zombies intro speech source saying its Shadowman instead of Doctor Monty
  • Fixed ghost girl rare sounds
  • Fixed Snare Flea Strangling music playing when a Tulip Snake clings to you.

v1.2.0

  • new sounds in 1.2.0:

    • Vent crawling sounds
    • Vent spawning sounds
    • Item collect sound
    • Record Player song
  • Reward sounds for when you meet quota now can play all of them instead of just three (so basically three more)

v1.1.1

  • Forgot to add circuit bees to the README oops

v1.1.0

  • Updated preferred version of loaforcsSoundAPI to 2.0.5

  • Thank you TKronix on the Lethal Company Modding Discord for helping me fix the issue I had with file organization

  • New sounds in 1.1:

    • Radar booster ping sounds
    • Ghost Girl sounds
    • Circuit Bees sounds
    • Reward sounds
    • TZP inhalent sounds
    • Menu Music!
    • Landmine sounds
    • All Players Dead music
    • Clipboard sounds

v1.0.2

  • Hopefully fixes a critical error by changing how the files are organized... again. If this doesn't work then you can only use the pack by manually installing rather than installing with a mod manager.

v1.0.1

  • Hopefully fixes a critical error by changing how the files are organized. If this doesn't work then you can only use the pack by manually installing rather than installing with a mod manager.

v1.0.0

  • Initial Release