You are viewing a potentially older version of this package. View all versions.
CommanderMechavala-UpgradableStats-1.0.0 icon

UpgradableStats

Upgrade your health, stamina, strength and inventory with Fichas at a retro arcade machine in the ship.

Date uploaded 14 hours ago
Version 1.0.0
Download link CommanderMechavala-UpgradableStats-1.0.0.zip
Downloads 102
Dependency string CommanderMechavala-UpgradableStats-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100

README

Upgradable Stats

Level up your employee. Find Fichas — golden faceted tokens — and spend them at the retro arcade machine next to the ship's terminal to permanently upgrade your character, Fallout-style.

The Upgrade Machine

A teal arcade cabinet sits beside the terminal, its screen showing a rotating hologram of your employee orbited by particles. Walk up, press [E], and spend your Fichas.

The four skills

Skill Max Effect per token
Health 4 +33% max health (100 → 133 → 166 → 199). The 4th token grants Second Wind
Stamina 3 +25% stamina bar
Strength 3 −25% carry weight and +50% melee damage
Inventory 3 +1 inventory slot (up to 7)

Second Wind (4th health token): a hit that would kill you leaves you at 1 HP instead — unless you were already at exactly 1 HP. A crown appears over your HUD figure while it's charged; when it triggers, the crown shatters with the sound of breaking glass and returns once you heal past 20 HP.

Fichas

  • Found on moons as scrap, with the same rarity as Gifts.
  • Buy one in the terminal: type ficha (450 credits). info ficha for details.
  • Sells for 200 — less than it costs, so there's no infinite money loop.
  • Each upgrade point costs exactly 1 Ficha.

Visual feedback

Every upgrade shows on your HUD:

  • Health — a crown over the employee figure when Second Wind is ready. Dark green screen vignette while you're surviving on Second Wind.
  • Stamina — an extra retro-green bar sized to your upgrades (25% / 50% / 75%), drained before your normal stamina.
  • Strength — bigger arms on the HUD figure, flexing into a bodybuilder double-biceps pose at max. Your weight counter shows the pounds you're saving in green, 24 lb (-72 lb), plus your melee bonus above it: (+150% ⚔).
  • Inventory — extra slots appear in the hotbar.

TZP-Inhalant healing

The TZP-Inhalant keeps its usual effect and now also regenerates health while you inhale. A full canister heals 198 HP total (two full 1 → 100 runs), and it will top you up to your upgraded maximum. A soft pink vignette shows while it's healing you.

Multiplayer & saving

Upgrades are per-player and are stored in the host's save file — they survive death, being fired, and closing the game. They reset only on a new save. All players need the mod.

Configuration

BepInEx/config/com.martinchavez.upgradablestats.cfg lets you tune token prices and rarity, the machine's position, and toggle the stamina bar visual. MejorasGratis = true gives free upgrades for testing.

CHANGELOG

Changelog

1.0.0

First release.

  • Upgrade machine: a retro arcade cabinet next to the ship's terminal, with a holographic employee on screen.
  • Four upgradable skills: Health (4 tokens), Stamina, Strength and Inventory (3 each).
  • Second Wind on the 4th health token, with crown indicator, shattering glass and a green screen vignette.
  • Fichas: scrap that spawns on moons with Gift rarity, buyable in the terminal for 450 and worth 200 when sold.
  • TZP-Inhalant now heals while inhaled (198 HP per canister) with a pink vignette.
  • HUD feedback for every skill: crown, extra stamina bar, bigger arms, weight savings and melee bonus, extra slots.
  • Upgrades are saved per player in the host's save file.