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TouhouNuclearOverlay
Touhou-themed visual overlay when Apparatus is pulled - scrolling caution bars and radiation symbols with fade animation.
By CutyIMoDo
| Date uploaded | 4 months ago |
| Version | 1.6.2 |
| Download link | CutyIMoDo-TouhouNuclearOverlay-1.6.2.zip |
| Downloads | 710 |
| Dependency string | CutyIMoDo-TouhouNuclearOverlay-1.6.2 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
TouhouNuclearOverlay
Adds a Touhou-themed visual overlay when the Apparatus is pulled, replacing the default radiation warning with stylish scrolling caution bars and radiation symbols.
Features
- Scrolling CAUTION bars at top and bottom of screen (with breathing opacity effect)
- Scrolling radiation symbols across the center
- Smooth fade in/out animation (1s fade in → 13s hold → 1s fade out)
- Resolution-independent scaling (works at 1080p, 1440p, 4K, etc.)
- All players see the overlay (not just the player who pulled the Apparatus)
- Renders above FacilityMeltdown's UI (sortingOrder 10000)
- No external dependencies beyond BepInEx
Recommended Companion Mods
- TouhouMeltdownBGM — Replaces meltdown music with Touhou Nuclear Fusion theme
- FacilityMeltdown — Adds the meltdown mechanic (this mod enhances its visuals)
Installation
- Install via r2modman/Thunderstore, or manually place
plugins/TouhouNuclearOverlay.dllin your BepInEx plugins folder - Launch the game — overlay triggers automatically when Apparatus is pulled
Credits
- Original Touhou Project games and music by ZUN / 上海アリス幻樂団 (Team Shanghai Alice)
- Icon artwork: 「サブタレイニアンサン」 by 伊吹のつ (pixiv)
- This mod is a derivative fan work based on Touhou Project
- Created under the Touhou Derivative Work Guidelines
© 上海アリス幻樂団 (Team Shanghai Alice). Touhou Project and all related properties are owned by ZUN.
CHANGELOG
Changelog
v1.6.2
- Hold time reduced from 13s to 8s (fade in 1s → hold 8s → fade out 1s = 10s total)
- Added alert sound effect
- Suppress vanilla radiation warning
v1.6.1
- Fixed caution bar scroll direction (positive UV.x = image moves LEFT)
- Fixed radiation symbol overlap (rewrote wrap-around logic using
totalSpan = count * step) - Updated icon artwork
v1.6.0
- Complete rewrite with user-configured parameters from overlay editor
- Individual RawImage radiation symbols (no UV tiling) with proper gap spacing
- Caution bars with 5% margin from edges
- Breathing opacity at 1.5x speed
- No dark background, resolution-independent scaling
v1.5.0
- Rebuilt with real game Unity DLLs — Canvas + RawImage UI system
v1.3.0
- OnGUI rewrite (no UnityEngine.UI dependency)
v1.0.0
- Initial release