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DNGames-LDN_SoundpackStupidity-1.0.3 icon

LDN SoundpackStupidity

Changes various monsters and environmental noises to be based on characters or ideas such as Markiplier, Luigi, Monokuma, etc.

By DNGames
Date uploaded 2 years ago
Version 1.0.3
Download link DNGames-LDN_SoundpackStupidity-1.0.3.zip
Downloads 175
Dependency string DNGames-LDN_SoundpackStupidity-1.0.3

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
no00ob-LCSoundTool-1.5.1 icon
no00ob-LCSoundTool

Let's you easily load audio files, replace in game audio, send audio over the network and log any audio playback into console.

Preferred version: 1.5.1
Clementinise-CustomSounds-2.3.2 icon
Clementinise-CustomSounds

Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.

Preferred version: 2.3.2

README

What Sounds Changed:

Most of the monster sounds in the game have been changed including:

  • The Slime = Chaos from Sonic Adventure
  • Coil Head = Luigi from Luigi's Mansion
  • The Turret = Connor from Detroit: Become Human
  • The Landmine = Shadow the Hedgehog from Shadow the Hedgehog
  • Ghost Girl = The Game Grumps
  • The SandWorm = JackSepticeye
  • Thumper = Markiplier
  • Jester = Technically also Markiplier
  • Spore Lizard = The Turret and Landmine
  • Snare Bug = the Minecraft Villager
  • Spider = Monokuma from Danganronpa V3 (No Spoilers)
  • Dog = Kirby
  • Nutcracker = Space Marine (Force Commander)
  • BaboonHawk = Bloodborne Huntsman
  • Various other environmental noises.

How to Install:

  • Use any compatible mod manager for the easiest installation, such as Thunderstore. (preferred method)

OR

  • Make sure you have all dependencies installed.
  • Move the LDN_SoundPackStupidty folder from the CustomSounds folder into the CustomSounds folder within your plugins directory.

individual sounds may be removed by just deleting individual files, all monsters have been sorted for ease of access to find sounds to change.

Next Update:

Several of the below sounds will be split into seperate mods and added as dependencies to this mod, so that you may disable specific monsters in case you are using other monster sound mods.

List Of Replaced Sounds:

LDN_Environmental Stupidity

  • Airhorn1
  • AirhornFar
  • BirdScreech1
  • BirdScreech2
  • Creak1
  • Creak3
  • Creak8
  • Creak10
  • Creak11
  • FallingAir
  • Fart3
  • JackOLanternHit
  • PlushieSqueeze

LDN_Monster Sound Stupidity

LDN_ChaosSlime

  • SlamGround
  • SlimeAngry
  • SlimeDance
  • SlimeKillPlayer

LDN_CoilLuigi

  • BareFootstep1
  • BareFootstep2
  • BareFootstep3
  • BareFootstep4
  • KillPlayerSpring
  • Spring1
  • Spring2
  • Spring3
  • SpringWobble1
  • SpringWobble2

LDN_ConnorTurret

  • TurretActivate
  • TurretBerserkMode
  • TurretDeactivate
  • TurretFire
  • TurretFireDistance
  • TurretSeePlayer

LDN_BloodborneHawk

  • BaboonEnterFight
  • BaboonKill
  • BaboonStab
  • BaboonTakeDamage
  • Caw1
  • CawScream1
  • CawScream2
  • CawScream3
  • CawScream4
  • CawScream5
  • KillBaboon
  • StunDoubleWing

LDN_GhostGrump

  • Laugh1_0
  • Laugh2
  • VoiceHey

LDN_JackSepticWorm

  • SandWormRoar1
  • SandWormRoar2

LDN_Jester

  • Pop1

LDN_KirbyDog

  • Growl
  • Lunge1
  • Roar
  • Roar_0
  • Stomp
  • Stomp1
  • Stomp2
  • Stomp3
  • Stomp1Double
  • Stomp2Double
  • Stomp3Double
  • StunDog

LDN_MarkiThumper

  • BitePlayer
  • CrawlerDie
  • HitCrawler
  • HitCrawler2
  • LongRoar1
  • LongRoar2
  • LongRoar3 (unsure if used)
  • Ram3
  • ShortRoar1
  • StunCrawler

LDN_MineTurretLizardThing

  • Angry
  • Angry1
  • Frighten1
  • Frighten2 (unsure if used)
  • Frighten3
  • Nervous
  • PuffSFX

LDN_NutMarine

  • HeadGoUp
  • NutCrackerAngry
  • NutCrackerDie
  • NutCrackerHitEye
  • NutCrackerTurn

LDN_ShadowTheHedgeMine

  • MineBeep
  • MineTrigger

LDN_SnareVillager

  • DeathShriek
  • Shriek1
  • Shriek2

LDN_SpiderKuma

  • HangPlayerOnCeiling
  • SpiderAttack
  • SpiderDie
  • SpiderHit
  • SpoolPlayerInWeb
  • StunSpider

CHANGELOG

Versions: (starting with latest)

V1.0.5

  • updated README and CHANGELOG to correct some errors in the V1.0.4 versions
  • started the process of updating .mp3 and .wav files to .ogg

V1.0.4

  • reverted thumper stomp effects, they were accidentally updated as part of my Dog update.
  • Updated Coilhead noises to play the original spring noises behind the voice lines.
  • reverted half of coilhead's walking sounds (BareFootStep2 and BareFootStep4)
  • fixed SandWormRoar (was incorrectly named SandWormRoar1)
  • fixed Stomp1double, Stomp2double, and Stomp3double (I had the "d" in "double" capitalized, causing it to not play)
  • fixed growl ("g" needed to be lowercase)
  • removed the Spider Monokuma, and the Chaos Slime mods.
  • changed Spider walking sounds to minecraft steps
  • altered the landmine to sound more similar to my Turret mod
  • removed Creak11

V1.0.3:

  • Updated Dependencies to LCSoundTool-1.5.1 and CustomSounds-2.3.2
  • Audio levels were rebalanced for a consistent experience with an emphasis on louder monsters.
  • Airhorn1 and AirhornFar have changed
  • Creak3 has changed
  • Landmine is now Shadow The Hedgehog
  • CoilHead is now Luigi
  • The Spore Lizard now speaks fluent Landmine and Turret.
  • Snare Flea is now a Villager
  • Slime is now Chaos from Sonic Adventure DX
  • The Ghost Girl is now The Game Grumps
  • SandWormRoar1 and SandWormRoar2 were both changed to different JackSepticEye quotes.
  • MarkiThumper V2 has been finished: LongRoar3 and Ram3 have been changed.
  • The Spider is now Monokuma
  • The Bracken, Masked, Lootbugs, Forest Giants, and Bees will remain unchanged.
  • The Baboon Hawk has gained the madness of various Bloodborne enemies.
  • The Dog has become Kirby
  • The Nutcracker has become a Space Marine

V1.0.2:

  • Monster files were sorted and titled for easier access and readability.
  • Audio levels were rebalanced for a more consistent experience.
  • MarkiThumper V1 is finished: The merger between Markiplier and the Thumper was finished
  • Creak1 and Creak11 were changed.
  • StunDog was changed.

V1.0.1:

  • Files were sorted by type for easier access.

  • JackOLanternHit replaced with "Do It." from the Game Grumps' palpatine bit.

  • PlushieSqueeze was replaced with "Deheh" from The Game Grumps' palpatine bit.

  • Creak8 and Creak10 were replaced with Jacksepticeye and Markiplier screaming, respectively.

  • Fart3 was replaced with Boowomp from spongebob.

  • BirdScreech1 and BirdScreech2 were replaced with Stomp1Double and Stomp2Double respectively.

  • The Jester's Pop1 replaced with "I Have No Friends!" sung by Markiplier

  • TurretSeePlayer replaced with custom variant of "Hi, I'm Connor." from Detroit Become Human.

  • TurretFire replaced with custom variant of "The Android Sent By Cyberlife" from Detroit Become Human.

  • TurretActivate, TurretDeactivate, and TurretFireDistance were all replaced with edits of the prior two custom sound files.

  • The Thumper's sounds were replaced with various Markiplier sounds.

  • The Dog put on Spongebob's shoes.

  • The Snarefleas DeathShriek was replaced with a minecraft villager dying.

  • SandWormRoar1 was replaced with "GET OUTTA HERE!" by the Game Grumps. (Deprecated)

  • SandWormRoar2 replaced with "More Importantly, You Da Snack." from Jacksepticeye (Deprecated)

  • KillPlayerSpring was replaced with a very important and dignified sound effect. (Deprecated)