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Deja-Revive-1.2.1 icon

Revive

Revive a Player From the Terminal by typing 'revive' to pull up the interface

Date uploaded 8 hours ago
Version 1.2.1
Download link Deja-Revive-1.2.1.zip
Downloads 27
Dependency string Deja-Revive-1.2.1

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Evaisa-LethalLib-1.2.0 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 1.2.0
WhiteSpike-Interactive_Terminal_API-1.3.3 icon
WhiteSpike-Interactive_Terminal_API

API focused on making interactable UI in the terminal

Preferred version: 1.3.3

README

Revive

ALL CLIENTS NEED THIS MOD INSTALLED

This adds the ability to revive a player for a configurable amount of credits.

V 1.2.1

[ Fixed ]

  • Revived players now get their HUD back
  • Revived players no longer stay stuck in the dead players' spectator list (speaking icons, broken layout)

V 1.2.0

[ Fixed ]

  • Updated for the latest Lethal Company (Netcode 1.12.2), LethalLib 1.2.0 and Interactive Terminal API 1.3.3
  • Revives now reset everything the base game resets (poison, visor cracks, carry weight, cadaver effect, etc.)
  • Reviving one player no longer deletes every other dead player's body
  • Living player count stays in sync after a revive
  • Exponential pricing now actually scales without needing the daily limit enabled

V 1.0.0

[ New ]

  • Type 'revive' to pull up the revive UI
  • Price is either flat (configurable), based on quota/{num_players}, or exponential

Credit