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BepInEx MonoMod Debug Patcher
Makes exception easier to debug
| Date uploaded | 2 years ago |
| Version | 0.0.1 |
| Download link | DiFFoZ-BepInEx_MonoMod_Debug_Patcher-0.0.1.zip |
| Downloads | 302 |
| Dependency string | DiFFoZ-BepInEx_MonoMod_Debug_Patcher-0.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
BepInExMonoModDebug
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.1.1] 2025-04-03
Added
- REPO community support.
[1.1.0] 2024-08-16
Changed
- Moved generation of method from Cecil to MethodBuilder for potential performance improvement.
Removed
- Patch of Unity StackTraceUtilities because it's not needed.
[1.0.2] 2024-04-10
Changed
- Patch of
StackFrame.AddFramesto make it compatible with other mods (like LethalLib).
Fixed
- MonoMod patches was breaking IL offset.
[1.0.1] 2024-04-06
Changed
- Wrap patching with try/catch if some mod already patching the same method.
[1.0.0] 2024-04-06
Added
- IL offset printing on exception.
Changed
- Dumping patches to make them really fast.
[0.0.3] 2024-03-21
Fixed
- Exception that thrown if
Dump.Savewas disabled
[0.0.2] 2024-03-21
Changed
- Updated README.md to show what it does
[0.0.1] 2024-03-21
Added
- Project files