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SpookyCompany
Haunt your crewmates when you die. If you speak loudly enough while spectating, the person you are watching will hear a ghost noise.
| Date uploaded | 2 years ago |
| Version | 1.0.0 |
| Download link | DobieWan-SpookyCompany-1.0.0.zip |
| Downloads | 772 |
| Dependency string | DobieWan-SpookyCompany-1.0.0 |
This mod requires the following mods to function
xilophor-LethalNetworkAPI
A library/API to allow developers to easily add networking to their mods.
Preferred version: 3.3.2BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Spooky Company
Haunt your crewmates when you die. If you speak loudly enough while spectating, the person you are watching will hear a ghost noise.
Still to do:
- Make min microphone amplitude for ghost event configurable per user
Thanks to my go-to Lethal crew. Special thanks to Luke, Nick and especially Jonathan.
CHANGELOG
Changelog# Changelog
[1.1.3] (2025-01-08)
- Updated readme with trailer video link.
[1.1.2] (2025-01-08)
Bug Fixes
- Fix an issue that meant only the host could hear their own ghost noises while spectating.
[1.1.1] (2025-01-07)
Bug Fixes
- Fix an issue that prevented a spectator from hearing ghost noises after the first run.
[1.1.0] (2025-01-04)
Features
- Expose certain values in a config file. Exposed values include:
- Microphone Amp Threshold
- Min/Max Cooldown Time
- Randomize Pitch Range
- Randomize Volume Range
1.0.0 (2025-01-03)
Features
- Initial release! If a spectating user creates an input of sufficient amplitude, the user they are watching, and anyone else watching them, will hear a ghost sound effect.