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Dreamer_Prime-SCDucock-1.0.0 icon

SCDucock

This is a pack that contains 2 moons based on a university in Chile, made for friends(v50)

Date uploaded 2 years ago
Version 1.0.0
Download link Dreamer_Prime-SCDucock-1.0.0.zip
Downloads 791
Dependency string Dreamer_Prime-SCDucock-1.0.0

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IAmBatby-LethalLevelLoader-1.2.4 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.4
MaxWasUnavailable-LethalModDataLib-1.2.2 icon
MaxWasUnavailable-LethalModDataLib

A library for Lethal Company, providing a standardised way to save and load modded data.

Preferred version: 1.2.2
Evaisa-LethalLib-0.15.1 icon
Evaisa-LethalLib

Personal modding tools for Lethal Company

Preferred version: 0.15.1
Evaisa-FixPluginTypesSerialization-1.1.1 icon
Evaisa-FixPluginTypesSerialization

Fix custom Serializable structs and such not properly getting deserialized by Unity.

Preferred version: 1.1.1
Evaisa-HookGenPatcher-0.0.5 icon
Evaisa-HookGenPatcher

Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.

Preferred version: 0.0.5
Hardy-LCMaxSoundsFix-1.2.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.2.0

README

Hello!, this is my first Mod that I have made in lethal company, I apologize if there are some visual errors and the Rig of the Old Birds of SC PRIME, I was doing a lot of research on how to solve the problems of your ANIMCONTROLL (I think...) but I can't handle it scripting and Unity.

SC Ducock

S -POPULATION: Abandoned -CONDITIONS: A young terraformed moon -FAUNA: Unknow -HISTORY: One of the planets with an abandoned Chilean Duoc University

SC Ducock PRIME

S++

-POPULATION: EXTERMINATED -CONDITIONS: INFINITE STORMY -FAUNA: UNUSUAL AUTOMATIC ACTIVITY HAS BEEN DETECTED! THE MOON HAS BECOME MORE DANGEROUS

The awakening of the Old Birds was a technology that corrupted many planets and moons, SC Ducock was the moon where the rate of fire of these mechs was tested, it is said that two large versions of the Old Birds were launched, which They call themselves... PRIME and TRON

Installation

  1. Install BepInEx into your game.
  2. Download LethalLib and drop it into "Lethal Company\BepInEx\plugins"
  3. Download HookGenPatcher and unpack it into "Lethal Company\BepInEx"
  4. Download LethalLevelLoader and drop it into "Lethal Company\BepInEx\plugins"
  5. Download this mod and move all files to "Lethal Company\BepInEx\plugins".

--Credits--

Songs used in SC Ducock PRIME

Birth of a Wish - Keiichi Okabe


inspired by the moon by MrUnrealTeam (MAOY School)


  • IAmBatby for "LethalLevelLoader".
  • Evaisa for "LethalLib" and UnityTemplateProject.
  • AudioKnight for video tutorial about LLL.

CHANGELOG

  • 1.1.5

    • The dungeon size multiplier was reduced from 5 to 2 (Prime 5 to 2.1)
    • Adjustments to scrap generation
  • 1.1.4

    • Fixed Ducock lighting issues (transition daytime and night) solved
    • Stormy weather was superimposed on Prime
    • Increased loot: - Ducock: 1500(Max looting) to 2500 - 25 to 30 max objects - Prime: 2500(Max looting) to 4500 - 45 to 60 max objects
    • Size dungeon Prime decreased: x5.5 to x5.3
  • 1.1.3

    • Detected an issue that prevented light from changing over time in Ducock
  • 1.1.2

    • Major performance issues fixed!
    • Compatibility with V62
    • Added chance of Mineshaft interior and Maneater
    • Max enemy power count Outside Ducock increased from 35 to 45
    • Max enemy power count Outside Prime 40 to 50
    • Power count inside 37 (Both)
    • Dungeon size multiplier increased from x2 to x5 (Prime x5.5)
    • Adjustments to turret, mine and loot generation on both planets
    • Some emergency doors were removed (11 -> 7)
    • Fixed some animations of the giant Old Birds on the Prime map
    • Some adjustments to fog and lighting Ducock/Prime
    • Due to the LC-Patcher and Lethal Assets update, assets for both maps have been removed and some changes have been made.
    • Many minor cosmetic and performance fixes
  • 1.0.0

    • New moons: SC Ducock - SC Ducock Prime